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0
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1 FUNC(SDL_AudioStream *, OpenAudioDeviceStream, (SDL_AudioDeviceID devid, const SDL_AudioSpec *spec, SDL_AudioStreamCallback callback, void *userdata), (devid, spec, callback, userdata))
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2 FUNC(void, DestroyAudioStream, (SDL_AudioStream *stream), (stream))
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3 FUNC(bool, SetAudioStreamFormat, (SDL_AudioStream *stream, const SDL_AudioSpec *src_spec, const SDL_AudioSpec *dst_spec), (stream, src_spec, dst_spec))
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4 FUNC(bool, PutAudioStreamData, (SDL_AudioStream *stream, const void *buf, int len), (stream, buf, len))
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5 FUNC(bool, PauseAudioStreamDevice, (SDL_AudioStream *stream), (stream))
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6 FUNC(bool, ResumeAudioStreamDevice, (SDL_AudioStream *stream), (stream))
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7 FUNC(bool, ClearAudioStream, (SDL_AudioStream *stream), (stream))
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8 FUNC(bool, FlushAudioStream, (SDL_AudioStream *stream), (stream))
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9 FUNC(bool, SetAudioStreamGain, (SDL_AudioStream *stream, float gain), (stream, gain))
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10 FUNC(bool, InitSubSystem, (SDL_InitFlags flags), (flags))
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11 FUNC(void, QuitSubSystem, (SDL_InitFlags flags), (flags))
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1
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12 FUNC(int, GetAudioStreamQueued, (SDL_AudioStream *stream), (stream))
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13 FUNC(SDL_AudioDeviceID *, GetAudioPlaybackDevices, (int *count), (count))
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14 FUNC(const char *, GetAudioDeviceName, (SDL_AudioDeviceID id), (id))
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15 FUNC(const char *, GetError, (void), ())
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0
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16 #undef FUNC |