|
1
|
1 #include "foobar2000-sdk-pch.h"
|
|
|
2
|
|
|
3 int playable_location::g_compare(const playable_location & p_item1,const playable_location & p_item2) {
|
|
|
4 int ret = metadb::path_compare(p_item1.get_path(),p_item2.get_path());
|
|
|
5 if (ret != 0) return ret;
|
|
|
6 return pfc::compare_t(p_item1.get_subsong(),p_item2.get_subsong());
|
|
|
7 }
|
|
|
8 int playable_location::path_compare( const char * p1, const char * p2 ) {
|
|
|
9 return metadb::path_compare(p1, p2);
|
|
|
10 }
|
|
|
11
|
|
|
12 bool playable_location::g_equals( const playable_location & p_item1, const playable_location & p_item2) {
|
|
|
13 return g_compare(p_item1, p_item2) == 0;
|
|
|
14 }
|
|
|
15
|
|
|
16 pfc::string_base & operator<<(pfc::string_base & p_fmt,const playable_location & p_location)
|
|
|
17 {
|
|
|
18 p_fmt << "\"" << file_path_display(p_location.get_path()) << "\"";
|
|
|
19 t_uint32 index = p_location.get_subsong_index();
|
|
|
20 if (index != 0) p_fmt << " / index: " << p_location.get_subsong_index();
|
|
|
21 return p_fmt;
|
|
|
22 }
|
|
|
23
|
|
|
24
|
|
|
25 bool playable_location::operator==(const playable_location & p_other) const {
|
|
|
26 return metadb::path_compare(get_path(),p_other.get_path()) == 0 && get_subsong() == p_other.get_subsong();
|
|
|
27 }
|
|
|
28 bool playable_location::operator!=(const playable_location & p_other) const {
|
|
|
29 return !(*this == p_other);
|
|
|
30 }
|
|
|
31
|
|
|
32 void playable_location::reset() {
|
|
|
33 set_path("");set_subsong(0);
|
|
|
34 }
|
|
|
35
|
|
|
36 bool playable_location::is_empty() const {
|
|
|
37 return * get_path() == 0;
|
|
|
38 }
|
|
|
39
|
|
|
40 bool playable_location::is_valid() const {
|
|
|
41 return !is_empty();
|
|
|
42 }
|
|
|
43
|
|
|
44 const char * playable_location_impl::get_path() const {
|
|
|
45 return m_path;
|
|
|
46 }
|
|
|
47
|
|
|
48 void playable_location_impl::set_path(const char* p_path) {
|
|
|
49 m_path=p_path;
|
|
|
50 }
|
|
|
51
|
|
|
52 t_uint32 playable_location_impl::get_subsong() const {
|
|
|
53 return m_subsong;
|
|
|
54 }
|
|
|
55
|
|
|
56 void playable_location_impl::set_subsong(t_uint32 p_subsong) {
|
|
|
57 m_subsong=p_subsong;
|
|
|
58 }
|
|
|
59
|
|
|
60 const playable_location_impl & playable_location_impl::operator=(const playable_location & src) {
|
|
|
61 copy(src);return *this;
|
|
|
62 }
|
|
|
63
|
|
|
64 playable_location_impl::playable_location_impl() : m_subsong(0) {}
|
|
|
65 playable_location_impl::playable_location_impl(const char * p_path,t_uint32 p_subsong) : m_path(p_path), m_subsong(p_subsong) {}
|
|
|
66 playable_location_impl::playable_location_impl(const playable_location & src) {copy(src);}
|
|
|
67
|
|
|
68
|
|
|
69
|
|
|
70 void make_playable_location::set_path(const char*) {throw pfc::exception_not_implemented();}
|
|
|
71 void make_playable_location::set_subsong(t_uint32) {throw pfc::exception_not_implemented();}
|
|
|
72
|
|
|
73 const char * make_playable_location::get_path() const {return path;}
|
|
|
74 t_uint32 make_playable_location::get_subsong() const {return num;}
|
|
|
75
|
|
|
76 make_playable_location::make_playable_location(const char * p_path,t_uint32 p_num) : path(p_path), num(p_num) {}
|