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1 #pragma once
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2 #include "avltree.h"
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3 #include "bsearch_inline.h"
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4 #include "array.h"
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5
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6 namespace pfc {
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7 //! Generic variable bit array implementation. \n
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8 //! Not very efficient to handle lots of items set to true but offers fast searches for true values and accepts arbitrary indexes, contrary to bit_array_bittable. Note that searches for false values are relatively inefficient.
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9 class bit_array_var_impl : public bit_array_var {
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10 public:
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11 bit_array_var_impl( ) {}
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12 bit_array_var_impl( const bit_array & source, size_t sourceCount);
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13 bool get(t_size n) const;
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14 t_size find(bool val,t_size start,t_ssize count) const;
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15 void set(t_size n,bool val);
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16 void set(t_size n) {m_data += n;}
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17 void unset(t_size n) {m_data -= n;}
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18 t_size get_true_count() const {return m_data.get_count();}
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19 void clear() {m_data.remove_all();}
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20 private:
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21 avltree_t<t_size> m_data;
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22 };
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23
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24
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25 //! Specialized implementation of bit_array. \n
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26 //! Indended for scenarios where fast searching for true values in a large list is needed, combined with low footprint regardless of the amount of items.
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27 //! Call add() repeatedly with the true val indexes. If the indexes were not added in increasing order, call presort() when done with adding.
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28 class bit_array_flatIndexList : public bit_array {
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29 public:
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30 bit_array_flatIndexList();
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31
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32 void add( size_t n );
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33
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34 bool get(t_size n) const;
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35 t_size find(bool val,t_size start,t_ssize count) const;
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36
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37 void presort();
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38
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39 size_t get_count() const { return m_content.get_size(); }
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40
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41 private:
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42 bool _findNearestUp( size_t val, size_t & outIdx ) const;
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43 bool _findNearestDown( size_t val, size_t & outIdx ) const;
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44 bool _find( size_t val, size_t & outIdx ) const {
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45 return pfc::bsearch_simple_inline_t( m_content, m_content.get_size(), val, outIdx);
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46 }
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47
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48 pfc::array_t< size_t, pfc::alloc_fast > m_content;
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49 };
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50 }
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