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1 #pragma once
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2
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3
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4 //! Entrypoint service for user interface modules. Implement when registering an UI module. Do not call existing implementations; only core enumerates / dispatches calls. To control UI behaviors from other components, use ui_control API. \n
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5 //! Use user_interface_factory_t<> to register, e.g static user_interface_factory_t<myclass> g_myclass_factory;
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6 class NOVTABLE user_interface : public service_base {
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7 FB2K_MAKE_SERVICE_INTERFACE_ENTRYPOINT(user_interface);
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8 public:
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9 #ifdef _WIN32
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10 //!HookProc usage: \n
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11 //! in your windowproc, call HookProc first, and if it returns true, return LRESULT value it passed to you
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12 typedef BOOL (WINAPI * HookProc_t)(HWND wnd,UINT msg,WPARAM wp,LPARAM lp,LRESULT * ret);
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13 #else
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14 typedef void* HookProc_t; // RESERVED
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15 #endif
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16 //! Retrieves name (UTF-8 null-terminated string) of the UI module.
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17 virtual const char * get_name()=0;
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18 //! Initializes the UI module - creates the main app window, etc. Failure should be signaled by appropriate exception (std::exception or a derivative). \n
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19 //! Mac OS: return NSWindow cast to hwnd_t
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20 virtual fb2k::hwnd_t init(HookProc_t hook) = 0;
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21 //! Deinitializes the UI module - destroys the main app window, etc.
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22 virtual void shutdown()=0;
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23 //! Activates main app window.
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24 virtual void activate()=0;
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25 //! Minimizes/hides main app window.
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26 virtual void hide()=0;
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27 //! Returns whether main window is visible / not minimized. Used for activate/hide command.
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28 virtual bool is_visible() = 0;
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29 //! Retrieves GUID of your implementation, to be stored in configuration file etc.
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30 virtual GUID get_guid() = 0;
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31
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32 //! Overrides statusbar text with specified string. The parameter is a null terminated UTF-8 string. The override is valid until another override_statusbar_text() call or revert_statusbar_text() call.
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33 virtual void override_statusbar_text(const char * p_text) = 0;
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34 //! Disables statusbar text override.
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35 virtual void revert_statusbar_text() = 0;
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36
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37 //! Shows now-playing item somehow (e.g. system tray popup).
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38 virtual void show_now_playing() = 0;
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39
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40 static bool g_find(service_ptr_t<user_interface> & p_out,const GUID & p_guid);
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41 };
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42
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43 template<typename T>
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44 class user_interface_factory : public service_factory_single_t<T> {};
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45
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46 //! \since 1.4
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47 //! Extended version to allow explicit control over certain app features.
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48 class NOVTABLE user_interface_v2 : public user_interface {
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49 FB2K_MAKE_SERVICE_INTERFACE( user_interface_v2, user_interface );
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50 public:
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51 //! Allows the core to ask the UI module about a specific feature.
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52 virtual bool query_capability( const GUID & cap ) = 0;
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53
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54 #ifdef _WIN32
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55 //! Suppress core's shellhook window for intercepting systemwide WM_APPCOMMAND? \n
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56 //! Recommended: false - return true only if your UI does this on its own.
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57 static const GUID cap_suppress_core_shellhook;
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58 //! Suppress coer's integration with with Win10 Universal Volume Control? \n
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59 //! Recommended: false - return true only if your UI is explicitly incompatbile with Win10 UVC. \n
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60 //! Note that cap_suppress_core_shellhook is queried first, as core can't use UVC if this UI does global WM_APPCOMMAND handling on its own. \n
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61 //! Returning true from cap_suppress_core_shellhook implies the same from cap_suppress_core_uvc.
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62 static const GUID cap_suppress_core_uvc;
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63 #endif
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64 };
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65
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66 class ui_config_manager;
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67
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68 //! \since 2.0
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69 class NOVTABLE user_interface_v3 : public user_interface_v2 {
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70 FB2K_MAKE_SERVICE_INTERFACE(user_interface_v3, user_interface_v2);
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71 public:
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72 virtual service_ptr_t< ui_config_manager > get_config_manager() = 0;
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73 };
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74
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75 //! \since 2.1
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76 class NOVTABLE user_interface_v4 : public user_interface_v3 {
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77 FB2K_MAKE_SERVICE_INTERFACE(user_interface_v4, user_interface_v3);
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78 public:
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79 static constexpr uint32_t flagHide = 1;
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80 virtual fb2k::hwnd_t init_v4(HookProc_t hook, uint32_t flags) = 0;
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81 };
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82
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83 //! Interface class allowing you to override UI statusbar text. There may be multiple callers trying to override statusbar text; backend decides which one succeeds so you will not always get what you want. Statusbar text override is automatically cancelled when the object is released.\n
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84 //! Use ui_control::override_status_text_create() to instantiate.
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85 //! Implemented by core. Do not reimplement.
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86 class NOVTABLE ui_status_text_override : public service_base
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87 {
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88 public:
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89 //! Sets statusbar text to specified UTF-8 null-terminated string.
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90 virtual void override_text(const char * p_message) = 0;
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91 //! Cancels statusbar text override.
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92 virtual void revert_text() = 0;
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93
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94 FB2K_MAKE_SERVICE_INTERFACE(ui_status_text_override,service_base);
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95 };
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96
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97 //! Serivce providing various UI-related commands. Implemented by core; do not reimplement.
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98 //! Instantiation: use ui_control::get() to obtain an instance.
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99 class NOVTABLE ui_control : public service_base {
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100 FB2K_MAKE_SERVICE_COREAPI(ui_control);
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101 public:
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102 //! Returns whether primary UI is visible/unminimized.
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103 virtual bool is_visible()=0;
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104 //! Activates/unminimizes main UI.
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105 virtual void activate()=0;
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106 //! Hides/minimizese main UI.
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107 virtual void hide()=0;
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108
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109 #ifdef _WIN32
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110 //! Retrieves main GUI icon, to use as window icon etc. Returned handle does not need to be freed.
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111 virtual fb2k::hicon_t get_main_icon()=0;
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112 //! Loads main GUI icon, version with specified width/height. Returned handle needs to be freed with DestroyIcon when you are done using it.
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113 virtual fb2k::hicon_t load_main_icon(unsigned width,unsigned height) = 0;
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114 #endif
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115 //! Activates preferences dialog and navigates to specified page. See also: preference_page API. \n
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116 //! Since foobar2000 1.5, this can be used to show advanced preferences branches or settings, just pass GUID of the advconfig_entry you wish to show.
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117 virtual void show_preferences(const GUID & p_page) = 0;
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118
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119 //! Instantiates ui_status_text_override service, that can be used to display status messages.
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120 //! @param p_out receives new ui_status_text_override instance.
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121 //! @returns true on success, false on failure (out of memory / no GUI loaded / etc)
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122 virtual bool override_status_text_create(service_ptr_t<ui_status_text_override> & p_out) = 0;
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123 };
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124
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125 typedef ui_status_text_override ui_status_host;
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126
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127 //! \since 1.5
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128 class NOVTABLE ui_control_v2 : public ui_control {
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129 FB2K_MAKE_SERVICE_COREAPI_EXTENSION(ui_control_v2, ui_control)
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130 public:
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131 virtual void register_status_host(fb2k::hwnd_t wndFor, ui_status_host::ptr obj) = 0;
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132 virtual void unregister_status_host(fb2k::hwnd_t wndFor) = 0;
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133 };
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134
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135 #ifdef _WIN32
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136 //! Service called from the UI when some object is dropped into the UI. Usable for modifying drag&drop behaviors such as adding custom handlers for object types other than supported media files.\n
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137 //! Implement where needed; use ui_drop_item_callback_factory_t<> template to register, e.g. static ui_drop_item_callback_factory_t<myclass> g_myclass_factory.
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138 class NOVTABLE ui_drop_item_callback : public service_base {
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139 public:
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140 //! Called when an object was dropped; returns true if the object was processed and false if not.
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141 virtual bool on_drop(interface IDataObject * pDataObject) = 0;
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142 //! Tests whether specified object type is supported by this ui_drop_item_callback implementation. Returns true and sets p_effect when it's supported; returns false otherwise. \n
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143 //! See IDropTarget::DragEnter() documentation for more information about p_effect values.
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144 virtual bool is_accepted_type(interface IDataObject * pDataObject, DWORD * p_effect)=0;
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145
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146 //! Static helper, calls all existing implementations appropriately. See on_drop().
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147 static bool g_on_drop(interface IDataObject * pDataObject);
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148 //! Static helper, calls all existing implementations appropriately. See is_accepted_type().
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149 static bool g_is_accepted_type(interface IDataObject * pDataObject, DWORD * p_effect);
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150
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151 FB2K_MAKE_SERVICE_INTERFACE_ENTRYPOINT(ui_drop_item_callback);
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152 };
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153
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154 template<class T>
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155 class ui_drop_item_callback_factory_t : public service_factory_single_t<T> {};
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156 #endif
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157
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158 class ui_selection_callback;
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159
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160 //! Write interface and reference counter for the shared selection.
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161 //! The ui_selection_manager stores the selected items as a list.
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162 //! The ui_selection_holder service allows components to modify this list.
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163 //! It also serves as a reference count: the ui_selection_manager clears the stored
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164 //! selection when no component holds a reference to a ui_selection_holder.
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165 //!
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166 //! When a window that uses the shared selection gets the focus, it should acquire
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167 //! a ui_selection_holder from the ui_selection_manager. If it contains selectable items,
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168 //! it should use the appropriate method to store its selected items as the shared selection.
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169 //! If it just wants to preserve the selection - for example so it can display it - it should
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170 //! merely store the acquired ui_selection_holder.
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171 //!
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172 //! When the window loses the focus, it should release its ui_selection_holder.
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173 //! It should not use a set method to clear the selection
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174 class NOVTABLE ui_selection_holder : public service_base {
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175 public:
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176 //! Sets selected items.
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177 virtual void set_selection(metadb_handle_list_cref data) = 0;
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178 //! Sets selected items to playlist selection and enables tracking.
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179 //! When the playlist selection changes, the stored selection is automatically updated.
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180 //! Tracking ends when a set method is called on any ui_selection_holder or when
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181 //! the last reference to this ui_selection_holder is released.
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182 virtual void set_playlist_selection_tracking() = 0;
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183 //! Sets selected items to the contents of the active playlist and enables tracking.
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184 //! When the active playlist or its contents changes, the stored selection is automatically updated.
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185 //! Tracking ends when a set method is called on any ui_selection_holder or when
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186 //! the last reference to this ui_selection_holder is released.
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187 virtual void set_playlist_tracking() = 0;
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188
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189 //! Sets selected items and type of selection holder.
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190 //! @param type Specifies type of selection. Values same as contextmenu_item caller IDs.
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191 virtual void set_selection_ex(metadb_handle_list_cref data, const GUID & type) = 0;
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192
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193 FB2K_MAKE_SERVICE_INTERFACE(ui_selection_holder,service_base);
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194 };
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195
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196 class NOVTABLE ui_selection_manager : public service_base {
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197 FB2K_MAKE_SERVICE_COREAPI(ui_selection_manager);
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198 public:
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199 //! Retrieves the current selection.
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200 virtual void get_selection(metadb_handle_list_ref p_selection) = 0;
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201 //! Registers a callback. It is recommended to use ui_selection_callback_impl_base class instead of calling this directly.
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202 virtual void register_callback(ui_selection_callback * p_callback) = 0;
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203 //! Unregisters a callback. It is recommended to use ui_selection_callback_impl_base class instead of calling this directly.
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204 virtual void unregister_callback(ui_selection_callback * p_callback) = 0;
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205
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206 virtual ui_selection_holder::ptr acquire() = 0;
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207
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208 //! Retrieves type of the active selection holder. Values same as contextmenu_item caller IDs.
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209 virtual GUID get_selection_type() = 0;
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210 };
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211
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212 //! \since 1.0
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213 class NOVTABLE ui_selection_manager_v2 : public ui_selection_manager {
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214 FB2K_MAKE_SERVICE_COREAPI_EXTENSION(ui_selection_manager_v2, ui_selection_manager)
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215 public:
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216 enum { flag_no_now_playing = 1 };
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217 virtual void get_selection(metadb_handle_list_ref out, t_uint32 flags) = 0;
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218 virtual GUID get_selection_type(t_uint32 flags) = 0;
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219 virtual void register_callback(ui_selection_callback * callback, t_uint32 flags) = 0;
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220 };
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221
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222 //! \since 2.0
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223 class NOVTABLE ui_selection_manager_v3 : public ui_selection_manager_v2 {
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224 FB2K_MAKE_SERVICE_COREAPI_EXTENSION(ui_selection_manager_v3, ui_selection_manager_v2)
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225 public:
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226 virtual void add_callback_scope(ui_selection_callback* cb,const GUID & scope) = 0;
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227 virtual bool is_scope_watched(const GUID& scope) = 0;
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228 };
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229
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230 class ui_selection_callback {
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231 public:
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232 virtual void on_selection_changed(metadb_handle_list_cref p_selection) = 0;
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233 protected:
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234 ui_selection_callback() {}
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235 ~ui_selection_callback() {}
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236 };
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237
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238 //! ui_selection_callback implementation helper with autoregistration - do not instantiate statically
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239 class ui_selection_callback_impl_base : public ui_selection_callback {
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240 protected:
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241 ui_selection_callback_impl_base(bool activate = true) : m_active() {ui_selection_callback_activate(activate);}
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242 ~ui_selection_callback_impl_base() {ui_selection_callback_activate(false);}
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243
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244 void ui_selection_callback_activate(bool state = true) {
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245 if (state != m_active) {
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246 m_active = state;
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247 auto api = ui_selection_manager::get();
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248 if (state) api->register_callback(this);
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249 else api->unregister_callback(this);
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250 }
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251 }
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252
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253 //avoid pure virtual function calls in rare cases - provide a dummy implementation
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254 void on_selection_changed(metadb_handle_list_cref p_selection) override { (void)p_selection; }
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255
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256 PFC_CLASS_NOT_COPYABLE_EX(ui_selection_callback_impl_base);
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257 private:
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258 bool m_active;
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259 };
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260
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261 //! \since 1.0
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262 //! ui_selection_callback implementation helper with autoregistration - do not instantiate statically
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263 template<unsigned flags>
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264 class ui_selection_callback_impl_base_ex : public ui_selection_callback {
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265 protected:
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266 enum {
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267 ui_selection_flags = flags
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268 };
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269 ui_selection_callback_impl_base_ex(bool activate = true) : m_active() {ui_selection_callback_activate(activate);}
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270 ~ui_selection_callback_impl_base_ex() {ui_selection_callback_activate(false);}
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271
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272 void ui_selection_callback_activate(bool state = true) {
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273 if (state != m_active) {
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274 m_active = state;
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275 auto api = ui_selection_manager_v2::get();
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276 if (state) api->register_callback(this, flags);
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277 else api->unregister_callback(this);
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278 }
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279 }
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280
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281 //avoid pure virtual function calls in rare cases - provide a dummy implementation
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282 void on_selection_changed(metadb_handle_list_cref p_selection) override {}
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283
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284 PFC_CLASS_NOT_COPYABLE(ui_selection_callback_impl_base_ex, ui_selection_callback_impl_base_ex<flags>);
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285 private:
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286 bool m_active;
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287 };
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