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comparison SDL3/SDL_atomic.h @ 1:20d02a178406 default tip
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| author | Paper <paper@tflc.us> |
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| date | Mon, 05 Jan 2026 02:15:46 -0500 |
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| 0:e9bb126753e7 | 1:20d02a178406 |
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| 1 /* | |
| 2 Simple DirectMedia Layer | |
| 3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | |
| 4 | |
| 5 This software is provided 'as-is', without any express or implied | |
| 6 warranty. In no event will the authors be held liable for any damages | |
| 7 arising from the use of this software. | |
| 8 | |
| 9 Permission is granted to anyone to use this software for any purpose, | |
| 10 including commercial applications, and to alter it and redistribute it | |
| 11 freely, subject to the following restrictions: | |
| 12 | |
| 13 1. The origin of this software must not be misrepresented; you must not | |
| 14 claim that you wrote the original software. If you use this software | |
| 15 in a product, an acknowledgment in the product documentation would be | |
| 16 appreciated but is not required. | |
| 17 2. Altered source versions must be plainly marked as such, and must not be | |
| 18 misrepresented as being the original software. | |
| 19 3. This notice may not be removed or altered from any source distribution. | |
| 20 */ | |
| 21 | |
| 22 /** | |
| 23 * # CategoryAtomic | |
| 24 * | |
| 25 * Atomic operations. | |
| 26 * | |
| 27 * IMPORTANT: If you are not an expert in concurrent lockless programming, you | |
| 28 * should not be using any functions in this file. You should be protecting | |
| 29 * your data structures with full mutexes instead. | |
| 30 * | |
| 31 * ***Seriously, here be dragons!*** | |
| 32 * | |
| 33 * You can find out a little more about lockless programming and the subtle | |
| 34 * issues that can arise here: | |
| 35 * https://learn.microsoft.com/en-us/windows/win32/dxtecharts/lockless-programming | |
| 36 * | |
| 37 * There's also lots of good information here: | |
| 38 * | |
| 39 * - https://www.1024cores.net/home/lock-free-algorithms | |
| 40 * - https://preshing.com/ | |
| 41 * | |
| 42 * These operations may or may not actually be implemented using processor | |
| 43 * specific atomic operations. When possible they are implemented as true | |
| 44 * processor specific atomic operations. When that is not possible the are | |
| 45 * implemented using locks that *do* use the available atomic operations. | |
| 46 * | |
| 47 * All of the atomic operations that modify memory are full memory barriers. | |
| 48 */ | |
| 49 | |
| 50 #ifndef SDL_atomic_h_ | |
| 51 #define SDL_atomic_h_ | |
| 52 | |
| 53 #include <SDL3/SDL_stdinc.h> | |
| 54 #include <SDL3/SDL_platform_defines.h> | |
| 55 | |
| 56 #include <SDL3/SDL_begin_code.h> | |
| 57 | |
| 58 /* Set up for C function definitions, even when using C++ */ | |
| 59 #ifdef __cplusplus | |
| 60 extern "C" { | |
| 61 #endif | |
| 62 | |
| 63 /** | |
| 64 * An atomic spinlock. | |
| 65 * | |
| 66 * The atomic locks are efficient spinlocks using CPU instructions, but are | |
| 67 * vulnerable to starvation and can spin forever if a thread holding a lock | |
| 68 * has been terminated. For this reason you should minimize the code executed | |
| 69 * inside an atomic lock and never do expensive things like API or system | |
| 70 * calls while holding them. | |
| 71 * | |
| 72 * They are also vulnerable to starvation if the thread holding the lock is | |
| 73 * lower priority than other threads and doesn't get scheduled. In general you | |
| 74 * should use mutexes instead, since they have better performance and | |
| 75 * contention behavior. | |
| 76 * | |
| 77 * The atomic locks are not safe to lock recursively. | |
| 78 * | |
| 79 * Porting Note: The spin lock functions and type are required and can not be | |
| 80 * emulated because they are used in the atomic emulation code. | |
| 81 */ | |
| 82 typedef int SDL_SpinLock; | |
| 83 | |
| 84 /** | |
| 85 * Try to lock a spin lock by setting it to a non-zero value. | |
| 86 * | |
| 87 * ***Please note that spinlocks are dangerous if you don't know what you're | |
| 88 * doing. Please be careful using any sort of spinlock!*** | |
| 89 * | |
| 90 * \param lock a pointer to a lock variable. | |
| 91 * \returns true if the lock succeeded, false if the lock is already held. | |
| 92 * | |
| 93 * \threadsafety It is safe to call this function from any thread. | |
| 94 * | |
| 95 * \since This function is available since SDL 3.2.0. | |
| 96 * | |
| 97 * \sa SDL_LockSpinlock | |
| 98 * \sa SDL_UnlockSpinlock | |
| 99 */ | |
| 100 extern SDL_DECLSPEC bool SDLCALL SDL_TryLockSpinlock(SDL_SpinLock *lock); | |
| 101 | |
| 102 /** | |
| 103 * Lock a spin lock by setting it to a non-zero value. | |
| 104 * | |
| 105 * ***Please note that spinlocks are dangerous if you don't know what you're | |
| 106 * doing. Please be careful using any sort of spinlock!*** | |
| 107 * | |
| 108 * \param lock a pointer to a lock variable. | |
| 109 * | |
| 110 * \threadsafety It is safe to call this function from any thread. | |
| 111 * | |
| 112 * \since This function is available since SDL 3.2.0. | |
| 113 * | |
| 114 * \sa SDL_TryLockSpinlock | |
| 115 * \sa SDL_UnlockSpinlock | |
| 116 */ | |
| 117 extern SDL_DECLSPEC void SDLCALL SDL_LockSpinlock(SDL_SpinLock *lock); | |
| 118 | |
| 119 /** | |
| 120 * Unlock a spin lock by setting it to 0. | |
| 121 * | |
| 122 * Always returns immediately. | |
| 123 * | |
| 124 * ***Please note that spinlocks are dangerous if you don't know what you're | |
| 125 * doing. Please be careful using any sort of spinlock!*** | |
| 126 * | |
| 127 * \param lock a pointer to a lock variable. | |
| 128 * | |
| 129 * \threadsafety It is safe to call this function from any thread. | |
| 130 * | |
| 131 * \since This function is available since SDL 3.2.0. | |
| 132 * | |
| 133 * \sa SDL_LockSpinlock | |
| 134 * \sa SDL_TryLockSpinlock | |
| 135 */ | |
| 136 extern SDL_DECLSPEC void SDLCALL SDL_UnlockSpinlock(SDL_SpinLock *lock); | |
| 137 | |
| 138 | |
| 139 #ifdef SDL_WIKI_DOCUMENTATION_SECTION | |
| 140 | |
| 141 /** | |
| 142 * Mark a compiler barrier. | |
| 143 * | |
| 144 * A compiler barrier prevents the compiler from reordering reads and writes | |
| 145 * to globally visible variables across the call. | |
| 146 * | |
| 147 * This macro only prevents the compiler from reordering reads and writes, it | |
| 148 * does not prevent the CPU from reordering reads and writes. However, all of | |
| 149 * the atomic operations that modify memory are full memory barriers. | |
| 150 * | |
| 151 * \threadsafety Obviously this macro is safe to use from any thread at any | |
| 152 * time, but if you find yourself needing this, you are probably | |
| 153 * dealing with some very sensitive code; be careful! | |
| 154 * | |
| 155 * \since This macro is available since SDL 3.2.0. | |
| 156 */ | |
| 157 #define SDL_CompilerBarrier() DoCompilerSpecificReadWriteBarrier() | |
| 158 | |
| 159 #elif defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__) | |
| 160 void _ReadWriteBarrier(void); | |
| 161 #pragma intrinsic(_ReadWriteBarrier) | |
| 162 #define SDL_CompilerBarrier() _ReadWriteBarrier() | |
| 163 #elif (defined(__GNUC__) && !defined(SDL_PLATFORM_EMSCRIPTEN)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) | |
| 164 /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */ | |
| 165 #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory") | |
| 166 #elif defined(__WATCOMC__) | |
| 167 extern __inline void SDL_CompilerBarrier(void); | |
| 168 #pragma aux SDL_CompilerBarrier = "" parm [] modify exact []; | |
| 169 #else | |
| 170 #define SDL_CompilerBarrier() \ | |
| 171 { SDL_SpinLock _tmp = 0; SDL_LockSpinlock(&_tmp); SDL_UnlockSpinlock(&_tmp); } | |
| 172 #endif | |
| 173 | |
| 174 /** | |
| 175 * Insert a memory release barrier (function version). | |
| 176 * | |
| 177 * Please refer to SDL_MemoryBarrierRelease for details. This is a function | |
| 178 * version, which might be useful if you need to use this functionality from a | |
| 179 * scripting language, etc. Also, some of the macro versions call this | |
| 180 * function behind the scenes, where more heavy lifting can happen inside of | |
| 181 * SDL. Generally, though, an app written in C/C++/etc should use the macro | |
| 182 * version, as it will be more efficient. | |
| 183 * | |
| 184 * \threadsafety Obviously this function is safe to use from any thread at any | |
| 185 * time, but if you find yourself needing this, you are probably | |
| 186 * dealing with some very sensitive code; be careful! | |
| 187 * | |
| 188 * \since This function is available since SDL 3.2.0. | |
| 189 * | |
| 190 * \sa SDL_MemoryBarrierRelease | |
| 191 */ | |
| 192 extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void); | |
| 193 | |
| 194 /** | |
| 195 * Insert a memory acquire barrier (function version). | |
| 196 * | |
| 197 * Please refer to SDL_MemoryBarrierRelease for details. This is a function | |
| 198 * version, which might be useful if you need to use this functionality from a | |
| 199 * scripting language, etc. Also, some of the macro versions call this | |
| 200 * function behind the scenes, where more heavy lifting can happen inside of | |
| 201 * SDL. Generally, though, an app written in C/C++/etc should use the macro | |
| 202 * version, as it will be more efficient. | |
| 203 * | |
| 204 * \threadsafety Obviously this function is safe to use from any thread at any | |
| 205 * time, but if you find yourself needing this, you are probably | |
| 206 * dealing with some very sensitive code; be careful! | |
| 207 * | |
| 208 * \since This function is available since SDL 3.2.0. | |
| 209 * | |
| 210 * \sa SDL_MemoryBarrierAcquire | |
| 211 */ | |
| 212 extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void); | |
| 213 | |
| 214 | |
| 215 #ifdef SDL_WIKI_DOCUMENTATION_SECTION | |
| 216 | |
| 217 /** | |
| 218 * Insert a memory release barrier (macro version). | |
| 219 * | |
| 220 * Memory barriers are designed to prevent reads and writes from being | |
| 221 * reordered by the compiler and being seen out of order on multi-core CPUs. | |
| 222 * | |
| 223 * A typical pattern would be for thread A to write some data and a flag, and | |
| 224 * for thread B to read the flag and get the data. In this case you would | |
| 225 * insert a release barrier between writing the data and the flag, | |
| 226 * guaranteeing that the data write completes no later than the flag is | |
| 227 * written, and you would insert an acquire barrier between reading the flag | |
| 228 * and reading the data, to ensure that all the reads associated with the flag | |
| 229 * have completed. | |
| 230 * | |
| 231 * In this pattern you should always see a release barrier paired with an | |
| 232 * acquire barrier and you should gate the data reads/writes with a single | |
| 233 * flag variable. | |
| 234 * | |
| 235 * For more information on these semantics, take a look at the blog post: | |
| 236 * http://preshing.com/20120913/acquire-and-release-semantics | |
| 237 * | |
| 238 * This is the macro version of this functionality; if possible, SDL will use | |
| 239 * compiler intrinsics or inline assembly, but some platforms might need to | |
| 240 * call the function version of this, SDL_MemoryBarrierReleaseFunction to do | |
| 241 * the heavy lifting. Apps that can use the macro should favor it over the | |
| 242 * function. | |
| 243 * | |
| 244 * \threadsafety Obviously this macro is safe to use from any thread at any | |
| 245 * time, but if you find yourself needing this, you are probably | |
| 246 * dealing with some very sensitive code; be careful! | |
| 247 * | |
| 248 * \since This macro is available since SDL 3.2.0. | |
| 249 * | |
| 250 * \sa SDL_MemoryBarrierAcquire | |
| 251 * \sa SDL_MemoryBarrierReleaseFunction | |
| 252 */ | |
| 253 #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() | |
| 254 | |
| 255 /** | |
| 256 * Insert a memory acquire barrier (macro version). | |
| 257 * | |
| 258 * Please see SDL_MemoryBarrierRelease for the details on what memory barriers | |
| 259 * are and when to use them. | |
| 260 * | |
| 261 * This is the macro version of this functionality; if possible, SDL will use | |
| 262 * compiler intrinsics or inline assembly, but some platforms might need to | |
| 263 * call the function version of this, SDL_MemoryBarrierAcquireFunction, to do | |
| 264 * the heavy lifting. Apps that can use the macro should favor it over the | |
| 265 * function. | |
| 266 * | |
| 267 * \threadsafety Obviously this macro is safe to use from any thread at any | |
| 268 * time, but if you find yourself needing this, you are probably | |
| 269 * dealing with some very sensitive code; be careful! | |
| 270 * | |
| 271 * \since This macro is available since SDL 3.2.0. | |
| 272 * | |
| 273 * \sa SDL_MemoryBarrierRelease | |
| 274 * \sa SDL_MemoryBarrierAcquireFunction | |
| 275 */ | |
| 276 #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() | |
| 277 | |
| 278 #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) | |
| 279 #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory") | |
| 280 #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory") | |
| 281 #elif defined(__GNUC__) && defined(__aarch64__) | |
| 282 #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") | |
| 283 #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") | |
| 284 #elif defined(__GNUC__) && defined(__arm__) | |
| 285 #if 0 /* defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_ANDROID) */ | |
| 286 /* Information from: | |
| 287 https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19 | |
| 288 | |
| 289 The Linux kernel provides a helper function which provides the right code for a memory barrier, | |
| 290 hard-coded at address 0xffff0fa0 | |
| 291 */ | |
| 292 typedef void (*SDL_KernelMemoryBarrierFunc)(); | |
| 293 #define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() | |
| 294 #define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() | |
| 295 #else | |
| 296 #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__) | |
| 297 #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") | |
| 298 #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") | |
| 299 #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) | |
| 300 #ifdef __thumb__ | |
| 301 /* The mcr instruction isn't available in thumb mode, use real functions */ | |
| 302 #define SDL_MEMORY_BARRIER_USES_FUNCTION | |
| 303 #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() | |
| 304 #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() | |
| 305 #else | |
| 306 #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") | |
| 307 #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") | |
| 308 #endif /* __thumb__ */ | |
| 309 #else | |
| 310 #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory") | |
| 311 #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory") | |
| 312 #endif /* SDL_PLATFORM_LINUX || SDL_PLATFORM_ANDROID */ | |
| 313 #endif /* __GNUC__ && __arm__ */ | |
| 314 #else | |
| 315 #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) | |
| 316 /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */ | |
| 317 #include <mbarrier.h> | |
| 318 #define SDL_MemoryBarrierRelease() __machine_rel_barrier() | |
| 319 #define SDL_MemoryBarrierAcquire() __machine_acq_barrier() | |
| 320 #else | |
| 321 /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */ | |
| 322 #define SDL_MemoryBarrierRelease() SDL_CompilerBarrier() | |
| 323 #define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier() | |
| 324 #endif | |
| 325 #endif | |
| 326 | |
| 327 /* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */ | |
| 328 #ifdef SDL_WIKI_DOCUMENTATION_SECTION | |
| 329 | |
| 330 /** | |
| 331 * A macro to insert a CPU-specific "pause" instruction into the program. | |
| 332 * | |
| 333 * This can be useful in busy-wait loops, as it serves as a hint to the CPU as | |
| 334 * to the program's intent; some CPUs can use this to do more efficient | |
| 335 * processing. On some platforms, this doesn't do anything, so using this | |
| 336 * macro might just be a harmless no-op. | |
| 337 * | |
| 338 * Note that if you are busy-waiting, there are often more-efficient | |
| 339 * approaches with other synchronization primitives: mutexes, semaphores, | |
| 340 * condition variables, etc. | |
| 341 * | |
| 342 * \threadsafety This macro is safe to use from any thread. | |
| 343 * | |
| 344 * \since This macro is available since SDL 3.2.0. | |
| 345 */ | |
| 346 #define SDL_CPUPauseInstruction() DoACPUPauseInACompilerAndArchitectureSpecificWay | |
| 347 | |
| 348 #elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) | |
| 349 #define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */ | |
| 350 #elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__) | |
| 351 #define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory") | |
| 352 #elif (defined(__powerpc__) || defined(__powerpc64__)) | |
| 353 #define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27"); | |
| 354 #elif (defined(__riscv) && __riscv_xlen == 64) | |
| 355 #define SDL_CPUPauseInstruction() __asm__ __volatile__(".insn i 0x0F, 0, x0, x0, 0x010"); | |
| 356 #elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) | |
| 357 #define SDL_CPUPauseInstruction() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */ | |
| 358 #elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64)) | |
| 359 #define SDL_CPUPauseInstruction() __yield() | |
| 360 #elif defined(__WATCOMC__) && defined(__386__) | |
| 361 extern __inline void SDL_CPUPauseInstruction(void); | |
| 362 #pragma aux SDL_CPUPauseInstruction = ".686p" ".xmm2" "pause" | |
| 363 #else | |
| 364 #define SDL_CPUPauseInstruction() | |
| 365 #endif | |
| 366 | |
| 367 | |
| 368 /** | |
| 369 * A type representing an atomic integer value. | |
| 370 * | |
| 371 * This can be used to manage a value that is synchronized across multiple | |
| 372 * CPUs without a race condition; when an app sets a value with | |
| 373 * SDL_SetAtomicInt all other threads, regardless of the CPU it is running on, | |
| 374 * will see that value when retrieved with SDL_GetAtomicInt, regardless of CPU | |
| 375 * caches, etc. | |
| 376 * | |
| 377 * This is also useful for atomic compare-and-swap operations: a thread can | |
| 378 * change the value as long as its current value matches expectations. When | |
| 379 * done in a loop, one can guarantee data consistency across threads without a | |
| 380 * lock (but the usual warnings apply: if you don't know what you're doing, or | |
| 381 * you don't do it carefully, you can confidently cause any number of | |
| 382 * disasters with this, so in most cases, you _should_ use a mutex instead of | |
| 383 * this!). | |
| 384 * | |
| 385 * This is a struct so people don't accidentally use numeric operations on it | |
| 386 * directly. You have to use SDL atomic functions. | |
| 387 * | |
| 388 * \since This struct is available since SDL 3.2.0. | |
| 389 * | |
| 390 * \sa SDL_CompareAndSwapAtomicInt | |
| 391 * \sa SDL_GetAtomicInt | |
| 392 * \sa SDL_SetAtomicInt | |
| 393 * \sa SDL_AddAtomicInt | |
| 394 */ | |
| 395 typedef struct SDL_AtomicInt { int value; } SDL_AtomicInt; | |
| 396 | |
| 397 /** | |
| 398 * Set an atomic variable to a new value if it is currently an old value. | |
| 399 * | |
| 400 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 401 * it!*** | |
| 402 * | |
| 403 * \param a a pointer to an SDL_AtomicInt variable to be modified. | |
| 404 * \param oldval the old value. | |
| 405 * \param newval the new value. | |
| 406 * \returns true if the atomic variable was set, false otherwise. | |
| 407 * | |
| 408 * \threadsafety It is safe to call this function from any thread. | |
| 409 * | |
| 410 * \since This function is available since SDL 3.2.0. | |
| 411 * | |
| 412 * \sa SDL_GetAtomicInt | |
| 413 * \sa SDL_SetAtomicInt | |
| 414 */ | |
| 415 extern SDL_DECLSPEC bool SDLCALL SDL_CompareAndSwapAtomicInt(SDL_AtomicInt *a, int oldval, int newval); | |
| 416 | |
| 417 /** | |
| 418 * Set an atomic variable to a value. | |
| 419 * | |
| 420 * This function also acts as a full memory barrier. | |
| 421 * | |
| 422 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 423 * it!*** | |
| 424 * | |
| 425 * \param a a pointer to an SDL_AtomicInt variable to be modified. | |
| 426 * \param v the desired value. | |
| 427 * \returns the previous value of the atomic variable. | |
| 428 * | |
| 429 * \threadsafety It is safe to call this function from any thread. | |
| 430 * | |
| 431 * \since This function is available since SDL 3.2.0. | |
| 432 * | |
| 433 * \sa SDL_GetAtomicInt | |
| 434 */ | |
| 435 extern SDL_DECLSPEC int SDLCALL SDL_SetAtomicInt(SDL_AtomicInt *a, int v); | |
| 436 | |
| 437 /** | |
| 438 * Get the value of an atomic variable. | |
| 439 * | |
| 440 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 441 * it!*** | |
| 442 * | |
| 443 * \param a a pointer to an SDL_AtomicInt variable. | |
| 444 * \returns the current value of an atomic variable. | |
| 445 * | |
| 446 * \threadsafety It is safe to call this function from any thread. | |
| 447 * | |
| 448 * \since This function is available since SDL 3.2.0. | |
| 449 * | |
| 450 * \sa SDL_SetAtomicInt | |
| 451 */ | |
| 452 extern SDL_DECLSPEC int SDLCALL SDL_GetAtomicInt(SDL_AtomicInt *a); | |
| 453 | |
| 454 /** | |
| 455 * Add to an atomic variable. | |
| 456 * | |
| 457 * This function also acts as a full memory barrier. | |
| 458 * | |
| 459 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 460 * it!*** | |
| 461 * | |
| 462 * \param a a pointer to an SDL_AtomicInt variable to be modified. | |
| 463 * \param v the desired value to add. | |
| 464 * \returns the previous value of the atomic variable. | |
| 465 * | |
| 466 * \threadsafety It is safe to call this function from any thread. | |
| 467 * | |
| 468 * \since This function is available since SDL 3.2.0. | |
| 469 * | |
| 470 * \sa SDL_AtomicDecRef | |
| 471 * \sa SDL_AtomicIncRef | |
| 472 */ | |
| 473 extern SDL_DECLSPEC int SDLCALL SDL_AddAtomicInt(SDL_AtomicInt *a, int v); | |
| 474 | |
| 475 #ifndef SDL_AtomicIncRef | |
| 476 | |
| 477 /** | |
| 478 * Increment an atomic variable used as a reference count. | |
| 479 * | |
| 480 * ***Note: If you don't know what this macro is for, you shouldn't use it!*** | |
| 481 * | |
| 482 * \param a a pointer to an SDL_AtomicInt to increment. | |
| 483 * \returns the previous value of the atomic variable. | |
| 484 * | |
| 485 * \threadsafety It is safe to call this macro from any thread. | |
| 486 * | |
| 487 * \since This macro is available since SDL 3.2.0. | |
| 488 * | |
| 489 * \sa SDL_AtomicDecRef | |
| 490 */ | |
| 491 #define SDL_AtomicIncRef(a) SDL_AddAtomicInt(a, 1) | |
| 492 #endif | |
| 493 | |
| 494 #ifndef SDL_AtomicDecRef | |
| 495 | |
| 496 /** | |
| 497 * Decrement an atomic variable used as a reference count. | |
| 498 * | |
| 499 * ***Note: If you don't know what this macro is for, you shouldn't use it!*** | |
| 500 * | |
| 501 * \param a a pointer to an SDL_AtomicInt to decrement. | |
| 502 * \returns true if the variable reached zero after decrementing, false | |
| 503 * otherwise. | |
| 504 * | |
| 505 * \threadsafety It is safe to call this macro from any thread. | |
| 506 * | |
| 507 * \since This macro is available since SDL 3.2.0. | |
| 508 * | |
| 509 * \sa SDL_AtomicIncRef | |
| 510 */ | |
| 511 #define SDL_AtomicDecRef(a) (SDL_AddAtomicInt(a, -1) == 1) | |
| 512 #endif | |
| 513 | |
| 514 /** | |
| 515 * A type representing an atomic unsigned 32-bit value. | |
| 516 * | |
| 517 * This can be used to manage a value that is synchronized across multiple | |
| 518 * CPUs without a race condition; when an app sets a value with | |
| 519 * SDL_SetAtomicU32 all other threads, regardless of the CPU it is running on, | |
| 520 * will see that value when retrieved with SDL_GetAtomicU32, regardless of CPU | |
| 521 * caches, etc. | |
| 522 * | |
| 523 * This is also useful for atomic compare-and-swap operations: a thread can | |
| 524 * change the value as long as its current value matches expectations. When | |
| 525 * done in a loop, one can guarantee data consistency across threads without a | |
| 526 * lock (but the usual warnings apply: if you don't know what you're doing, or | |
| 527 * you don't do it carefully, you can confidently cause any number of | |
| 528 * disasters with this, so in most cases, you _should_ use a mutex instead of | |
| 529 * this!). | |
| 530 * | |
| 531 * This is a struct so people don't accidentally use numeric operations on it | |
| 532 * directly. You have to use SDL atomic functions. | |
| 533 * | |
| 534 * \since This struct is available since SDL 3.2.0. | |
| 535 * | |
| 536 * \sa SDL_CompareAndSwapAtomicU32 | |
| 537 * \sa SDL_GetAtomicU32 | |
| 538 * \sa SDL_SetAtomicU32 | |
| 539 */ | |
| 540 typedef struct SDL_AtomicU32 { Uint32 value; } SDL_AtomicU32; | |
| 541 | |
| 542 /** | |
| 543 * Set an atomic variable to a new value if it is currently an old value. | |
| 544 * | |
| 545 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 546 * it!*** | |
| 547 * | |
| 548 * \param a a pointer to an SDL_AtomicU32 variable to be modified. | |
| 549 * \param oldval the old value. | |
| 550 * \param newval the new value. | |
| 551 * \returns true if the atomic variable was set, false otherwise. | |
| 552 * | |
| 553 * \threadsafety It is safe to call this function from any thread. | |
| 554 * | |
| 555 * \since This function is available since SDL 3.2.0. | |
| 556 * | |
| 557 * \sa SDL_GetAtomicU32 | |
| 558 * \sa SDL_SetAtomicU32 | |
| 559 */ | |
| 560 extern SDL_DECLSPEC bool SDLCALL SDL_CompareAndSwapAtomicU32(SDL_AtomicU32 *a, Uint32 oldval, Uint32 newval); | |
| 561 | |
| 562 /** | |
| 563 * Set an atomic variable to a value. | |
| 564 * | |
| 565 * This function also acts as a full memory barrier. | |
| 566 * | |
| 567 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 568 * it!*** | |
| 569 * | |
| 570 * \param a a pointer to an SDL_AtomicU32 variable to be modified. | |
| 571 * \param v the desired value. | |
| 572 * \returns the previous value of the atomic variable. | |
| 573 * | |
| 574 * \threadsafety It is safe to call this function from any thread. | |
| 575 * | |
| 576 * \since This function is available since SDL 3.2.0. | |
| 577 * | |
| 578 * \sa SDL_GetAtomicU32 | |
| 579 */ | |
| 580 extern SDL_DECLSPEC Uint32 SDLCALL SDL_SetAtomicU32(SDL_AtomicU32 *a, Uint32 v); | |
| 581 | |
| 582 /** | |
| 583 * Get the value of an atomic variable. | |
| 584 * | |
| 585 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 586 * it!*** | |
| 587 * | |
| 588 * \param a a pointer to an SDL_AtomicU32 variable. | |
| 589 * \returns the current value of an atomic variable. | |
| 590 * | |
| 591 * \threadsafety It is safe to call this function from any thread. | |
| 592 * | |
| 593 * \since This function is available since SDL 3.2.0. | |
| 594 * | |
| 595 * \sa SDL_SetAtomicU32 | |
| 596 */ | |
| 597 extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetAtomicU32(SDL_AtomicU32 *a); | |
| 598 | |
| 599 /** | |
| 600 * Add to an atomic variable. | |
| 601 * | |
| 602 * This function also acts as a full memory barrier. | |
| 603 * | |
| 604 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 605 * it!*** | |
| 606 * | |
| 607 * \param a a pointer to an SDL_AtomicU32 variable to be modified. | |
| 608 * \param v the desired value to add or subtract. | |
| 609 * \returns the previous value of the atomic variable. | |
| 610 * | |
| 611 * \threadsafety It is safe to call this function from any thread. | |
| 612 * | |
| 613 * \since This function is available since SDL 3.4.0. | |
| 614 */ | |
| 615 extern SDL_DECLSPEC Uint32 SDLCALL SDL_AddAtomicU32(SDL_AtomicU32 *a, int v); | |
| 616 | |
| 617 /** | |
| 618 * Set a pointer to a new value if it is currently an old value. | |
| 619 * | |
| 620 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 621 * it!*** | |
| 622 * | |
| 623 * \param a a pointer to a pointer. | |
| 624 * \param oldval the old pointer value. | |
| 625 * \param newval the new pointer value. | |
| 626 * \returns true if the pointer was set, false otherwise. | |
| 627 * | |
| 628 * \threadsafety It is safe to call this function from any thread. | |
| 629 * | |
| 630 * \since This function is available since SDL 3.2.0. | |
| 631 * | |
| 632 * \sa SDL_CompareAndSwapAtomicInt | |
| 633 * \sa SDL_GetAtomicPointer | |
| 634 * \sa SDL_SetAtomicPointer | |
| 635 */ | |
| 636 extern SDL_DECLSPEC bool SDLCALL SDL_CompareAndSwapAtomicPointer(void **a, void *oldval, void *newval); | |
| 637 | |
| 638 /** | |
| 639 * Set a pointer to a value atomically. | |
| 640 * | |
| 641 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 642 * it!*** | |
| 643 * | |
| 644 * \param a a pointer to a pointer. | |
| 645 * \param v the desired pointer value. | |
| 646 * \returns the previous value of the pointer. | |
| 647 * | |
| 648 * \threadsafety It is safe to call this function from any thread. | |
| 649 * | |
| 650 * \since This function is available since SDL 3.2.0. | |
| 651 * | |
| 652 * \sa SDL_CompareAndSwapAtomicPointer | |
| 653 * \sa SDL_GetAtomicPointer | |
| 654 */ | |
| 655 extern SDL_DECLSPEC void * SDLCALL SDL_SetAtomicPointer(void **a, void *v); | |
| 656 | |
| 657 /** | |
| 658 * Get the value of a pointer atomically. | |
| 659 * | |
| 660 * ***Note: If you don't know what this function is for, you shouldn't use | |
| 661 * it!*** | |
| 662 * | |
| 663 * \param a a pointer to a pointer. | |
| 664 * \returns the current value of a pointer. | |
| 665 * | |
| 666 * \threadsafety It is safe to call this function from any thread. | |
| 667 * | |
| 668 * \since This function is available since SDL 3.2.0. | |
| 669 * | |
| 670 * \sa SDL_CompareAndSwapAtomicPointer | |
| 671 * \sa SDL_SetAtomicPointer | |
| 672 */ | |
| 673 extern SDL_DECLSPEC void * SDLCALL SDL_GetAtomicPointer(void **a); | |
| 674 | |
| 675 /* Ends C function definitions when using C++ */ | |
| 676 #ifdef __cplusplus | |
| 677 } | |
| 678 #endif | |
| 679 | |
| 680 #include <SDL3/SDL_close_code.h> | |
| 681 | |
| 682 #endif /* SDL_atomic_h_ */ |
