Mercurial > foo_out_sdl
comparison SDL3/SDL_main_impl.h @ 1:20d02a178406 default tip
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| author | Paper <paper@tflc.us> |
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| date | Mon, 05 Jan 2026 02:15:46 -0500 |
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| 0:e9bb126753e7 | 1:20d02a178406 |
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| 1 /* | |
| 2 Simple DirectMedia Layer | |
| 3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | |
| 4 | |
| 5 This software is provided 'as-is', without any express or implied | |
| 6 warranty. In no event will the authors be held liable for any damages | |
| 7 arising from the use of this software. | |
| 8 | |
| 9 Permission is granted to anyone to use this software for any purpose, | |
| 10 including commercial applications, and to alter it and redistribute it | |
| 11 freely, subject to the following restrictions: | |
| 12 | |
| 13 1. The origin of this software must not be misrepresented; you must not | |
| 14 claim that you wrote the original software. If you use this software | |
| 15 in a product, an acknowledgment in the product documentation would be | |
| 16 appreciated but is not required. | |
| 17 2. Altered source versions must be plainly marked as such, and must not be | |
| 18 misrepresented as being the original software. | |
| 19 3. This notice may not be removed or altered from any source distribution. | |
| 20 */ | |
| 21 | |
| 22 /* WIKI CATEGORY: Main */ | |
| 23 | |
| 24 #ifndef SDL_main_impl_h_ | |
| 25 #define SDL_main_impl_h_ | |
| 26 | |
| 27 #ifndef SDL_main_h_ | |
| 28 #error "This header should not be included directly, but only via SDL_main.h!" | |
| 29 #endif | |
| 30 | |
| 31 /* if someone wants to include SDL_main.h but doesn't want the main handing magic, | |
| 32 (maybe to call SDL_RegisterApp()) they can #define SDL_MAIN_HANDLED first. | |
| 33 SDL_MAIN_NOIMPL is for SDL-internal usage (only affects implementation, | |
| 34 not definition of SDL_MAIN_AVAILABLE etc in SDL_main.h) and if the user wants | |
| 35 to have the SDL_main implementation (from this header) in another source file | |
| 36 than their main() function, for example if SDL_main requires C++ | |
| 37 and main() is implemented in plain C */ | |
| 38 #if !defined(SDL_MAIN_HANDLED) && !defined(SDL_MAIN_NOIMPL) | |
| 39 | |
| 40 /* the implementations below must be able to use the implement real main(), nothing renamed | |
| 41 (the user's main() will be renamed to SDL_main so it can be called from here) */ | |
| 42 #ifdef main | |
| 43 #undef main | |
| 44 #endif | |
| 45 | |
| 46 #ifdef SDL_MAIN_USE_CALLBACKS | |
| 47 | |
| 48 #if 0 | |
| 49 /* currently there are no platforms that _need_ a magic entry point here | |
| 50 for callbacks, but if one shows up, implement it here. */ | |
| 51 | |
| 52 #else /* use a standard SDL_main, which the app SHOULD NOT ALSO SUPPLY. */ | |
| 53 | |
| 54 /* this define makes the normal SDL_main entry point stuff work...we just provide SDL_main() instead of the app. */ | |
| 55 #define SDL_MAIN_CALLBACK_STANDARD 1 | |
| 56 | |
| 57 int SDL_main(int argc, char **argv) | |
| 58 { | |
| 59 return SDL_EnterAppMainCallbacks(argc, argv, SDL_AppInit, SDL_AppIterate, SDL_AppEvent, SDL_AppQuit); | |
| 60 } | |
| 61 | |
| 62 #endif /* platform-specific tests */ | |
| 63 | |
| 64 #endif /* SDL_MAIN_USE_CALLBACKS */ | |
| 65 | |
| 66 | |
| 67 /* set up the usual SDL_main stuff if we're not using callbacks or if we are but need the normal entry point, | |
| 68 unless the real entry point needs to be somewhere else entirely, like Android where it's in Java code */ | |
| 69 #if (!defined(SDL_MAIN_USE_CALLBACKS) || defined(SDL_MAIN_CALLBACK_STANDARD)) && !defined(SDL_MAIN_EXPORTED) | |
| 70 | |
| 71 #if defined(SDL_PLATFORM_PRIVATE_MAIN) | |
| 72 /* Private platforms may have their own ideas about entry points. */ | |
| 73 #include "SDL_main_impl_private.h" | |
| 74 | |
| 75 #elif defined(SDL_PLATFORM_WINDOWS) | |
| 76 | |
| 77 /* these defines/typedefs are needed for the WinMain() definition */ | |
| 78 #ifndef WINAPI | |
| 79 #define WINAPI __stdcall | |
| 80 #endif | |
| 81 | |
| 82 typedef struct HINSTANCE__ * HINSTANCE; | |
| 83 typedef char *LPSTR; | |
| 84 typedef wchar_t *PWSTR; | |
| 85 | |
| 86 /* The VC++ compiler needs main/wmain defined, but not for GDK */ | |
| 87 #if defined(_MSC_VER) && !defined(SDL_PLATFORM_GDK) | |
| 88 | |
| 89 /* This is where execution begins [console apps] */ | |
| 90 #if defined(UNICODE) && UNICODE | |
| 91 int wmain(int argc, wchar_t *wargv[], wchar_t *wenvp) | |
| 92 { | |
| 93 (void)argc; | |
| 94 (void)wargv; | |
| 95 (void)wenvp; | |
| 96 return SDL_RunApp(0, NULL, SDL_main, NULL); | |
| 97 } | |
| 98 #else /* ANSI */ | |
| 99 int main(int argc, char *argv[]) | |
| 100 { | |
| 101 (void)argc; | |
| 102 (void)argv; | |
| 103 return SDL_RunApp(0, NULL, SDL_main, NULL); | |
| 104 } | |
| 105 #endif /* UNICODE */ | |
| 106 | |
| 107 #endif /* _MSC_VER && ! SDL_PLATFORM_GDK */ | |
| 108 | |
| 109 /* This is where execution begins [windowed apps and GDK] */ | |
| 110 | |
| 111 #ifdef __cplusplus | |
| 112 extern "C" { | |
| 113 #endif | |
| 114 | |
| 115 #if defined(UNICODE) && UNICODE | |
| 116 int WINAPI wWinMain(HINSTANCE hInst, HINSTANCE hPrev, PWSTR szCmdLine, int sw) | |
| 117 #else /* ANSI */ | |
| 118 int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw) | |
| 119 #endif | |
| 120 { | |
| 121 (void)hInst; | |
| 122 (void)hPrev; | |
| 123 (void)szCmdLine; | |
| 124 (void)sw; | |
| 125 return SDL_RunApp(0, NULL, SDL_main, NULL); | |
| 126 } | |
| 127 | |
| 128 #ifdef __cplusplus | |
| 129 } /* extern "C" */ | |
| 130 #endif | |
| 131 | |
| 132 /* end of SDL_PLATFORM_WINDOWS impls */ | |
| 133 | |
| 134 #else /* platforms that use a standard main() and just call SDL_RunApp(), like iOS and 3DS */ | |
| 135 int main(int argc, char *argv[]) | |
| 136 { | |
| 137 return SDL_RunApp(argc, argv, SDL_main, NULL); | |
| 138 } | |
| 139 | |
| 140 /* end of impls for standard-conforming platforms */ | |
| 141 | |
| 142 #endif /* SDL_PLATFORM_WIN32 etc */ | |
| 143 | |
| 144 #endif /* !defined(SDL_MAIN_USE_CALLBACKS) || defined(SDL_MAIN_CALLBACK_STANDARD) */ | |
| 145 | |
| 146 /* rename users main() function to SDL_main() so it can be called from the wrappers above */ | |
| 147 #define main SDL_main | |
| 148 | |
| 149 #endif /* SDL_MAIN_HANDLED */ | |
| 150 | |
| 151 #endif /* SDL_main_impl_h_ */ |
