Mercurial > foo_out_sdl
comparison SDL3/SDL_loadso.h @ 1:20d02a178406 default tip
*: check in everything else
yay
| author | Paper <paper@tflc.us> |
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| date | Mon, 05 Jan 2026 02:15:46 -0500 |
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| 0:e9bb126753e7 | 1:20d02a178406 |
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| 1 /* | |
| 2 Simple DirectMedia Layer | |
| 3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | |
| 4 | |
| 5 This software is provided 'as-is', without any express or implied | |
| 6 warranty. In no event will the authors be held liable for any damages | |
| 7 arising from the use of this software. | |
| 8 | |
| 9 Permission is granted to anyone to use this software for any purpose, | |
| 10 including commercial applications, and to alter it and redistribute it | |
| 11 freely, subject to the following restrictions: | |
| 12 | |
| 13 1. The origin of this software must not be misrepresented; you must not | |
| 14 claim that you wrote the original software. If you use this software | |
| 15 in a product, an acknowledgment in the product documentation would be | |
| 16 appreciated but is not required. | |
| 17 2. Altered source versions must be plainly marked as such, and must not be | |
| 18 misrepresented as being the original software. | |
| 19 3. This notice may not be removed or altered from any source distribution. | |
| 20 */ | |
| 21 | |
| 22 /* WIKI CATEGORY: SharedObject */ | |
| 23 | |
| 24 /** | |
| 25 * # CategorySharedObject | |
| 26 * | |
| 27 * System-dependent library loading routines. | |
| 28 * | |
| 29 * Shared objects are code that is programmatically loadable at runtime. | |
| 30 * Windows calls these "DLLs", Linux calls them "shared libraries", etc. | |
| 31 * | |
| 32 * To use them, build such a library, then call SDL_LoadObject() on it. Once | |
| 33 * loaded, you can use SDL_LoadFunction() on that object to find the address | |
| 34 * of its exported symbols. When done with the object, call SDL_UnloadObject() | |
| 35 * to dispose of it. | |
| 36 * | |
| 37 * Some things to keep in mind: | |
| 38 * | |
| 39 * - These functions only work on C function names. Other languages may have | |
| 40 * name mangling and intrinsic language support that varies from compiler to | |
| 41 * compiler. | |
| 42 * - Make sure you declare your function pointers with the same calling | |
| 43 * convention as the actual library function. Your code will crash | |
| 44 * mysteriously if you do not do this. | |
| 45 * - Avoid namespace collisions. If you load a symbol from the library, it is | |
| 46 * not defined whether or not it goes into the global symbol namespace for | |
| 47 * the application. If it does and it conflicts with symbols in your code or | |
| 48 * other shared libraries, you will not get the results you expect. :) | |
| 49 * - Once a library is unloaded, all pointers into it obtained through | |
| 50 * SDL_LoadFunction() become invalid, even if the library is later reloaded. | |
| 51 * Don't unload a library if you plan to use these pointers in the future. | |
| 52 * Notably: beware of giving one of these pointers to atexit(), since it may | |
| 53 * call that pointer after the library unloads. | |
| 54 */ | |
| 55 | |
| 56 #ifndef SDL_loadso_h_ | |
| 57 #define SDL_loadso_h_ | |
| 58 | |
| 59 #include <SDL3/SDL_stdinc.h> | |
| 60 #include <SDL3/SDL_error.h> | |
| 61 | |
| 62 #include <SDL3/SDL_begin_code.h> | |
| 63 /* Set up for C function definitions, even when using C++ */ | |
| 64 #ifdef __cplusplus | |
| 65 extern "C" { | |
| 66 #endif | |
| 67 | |
| 68 /** | |
| 69 * An opaque datatype that represents a loaded shared object. | |
| 70 * | |
| 71 * \since This datatype is available since SDL 3.2.0. | |
| 72 * | |
| 73 * \sa SDL_LoadObject | |
| 74 * \sa SDL_LoadFunction | |
| 75 * \sa SDL_UnloadObject | |
| 76 */ | |
| 77 typedef struct SDL_SharedObject SDL_SharedObject; | |
| 78 | |
| 79 /** | |
| 80 * Dynamically load a shared object. | |
| 81 * | |
| 82 * \param sofile a system-dependent name of the object file. | |
| 83 * \returns an opaque pointer to the object handle or NULL on failure; call | |
| 84 * SDL_GetError() for more information. | |
| 85 * | |
| 86 * \threadsafety It is safe to call this function from any thread. | |
| 87 * | |
| 88 * \since This function is available since SDL 3.2.0. | |
| 89 * | |
| 90 * \sa SDL_LoadFunction | |
| 91 * \sa SDL_UnloadObject | |
| 92 */ | |
| 93 extern SDL_DECLSPEC SDL_SharedObject * SDLCALL SDL_LoadObject(const char *sofile); | |
| 94 | |
| 95 /** | |
| 96 * Look up the address of the named function in a shared object. | |
| 97 * | |
| 98 * This function pointer is no longer valid after calling SDL_UnloadObject(). | |
| 99 * | |
| 100 * This function can only look up C function names. Other languages may have | |
| 101 * name mangling and intrinsic language support that varies from compiler to | |
| 102 * compiler. | |
| 103 * | |
| 104 * Make sure you declare your function pointers with the same calling | |
| 105 * convention as the actual library function. Your code will crash | |
| 106 * mysteriously if you do not do this. | |
| 107 * | |
| 108 * If the requested function doesn't exist, NULL is returned. | |
| 109 * | |
| 110 * \param handle a valid shared object handle returned by SDL_LoadObject(). | |
| 111 * \param name the name of the function to look up. | |
| 112 * \returns a pointer to the function or NULL on failure; call SDL_GetError() | |
| 113 * for more information. | |
| 114 * | |
| 115 * \threadsafety It is safe to call this function from any thread. | |
| 116 * | |
| 117 * \since This function is available since SDL 3.2.0. | |
| 118 * | |
| 119 * \sa SDL_LoadObject | |
| 120 */ | |
| 121 extern SDL_DECLSPEC SDL_FunctionPointer SDLCALL SDL_LoadFunction(SDL_SharedObject *handle, const char *name); | |
| 122 | |
| 123 /** | |
| 124 * Unload a shared object from memory. | |
| 125 * | |
| 126 * Note that any pointers from this object looked up through | |
| 127 * SDL_LoadFunction() will no longer be valid. | |
| 128 * | |
| 129 * \param handle a valid shared object handle returned by SDL_LoadObject(). | |
| 130 * | |
| 131 * \threadsafety It is safe to call this function from any thread. | |
| 132 * | |
| 133 * \since This function is available since SDL 3.2.0. | |
| 134 * | |
| 135 * \sa SDL_LoadObject | |
| 136 */ | |
| 137 extern SDL_DECLSPEC void SDLCALL SDL_UnloadObject(SDL_SharedObject *handle); | |
| 138 | |
| 139 /* Ends C function definitions when using C++ */ | |
| 140 #ifdef __cplusplus | |
| 141 } | |
| 142 #endif | |
| 143 #include <SDL3/SDL_close_code.h> | |
| 144 | |
| 145 #endif /* SDL_loadso_h_ */ |
