diff foosdk/sdk/foobar2000/SDK/ui.h @ 1:20d02a178406 default tip

*: check in everything else yay
author Paper <paper@tflc.us>
date Mon, 05 Jan 2026 02:15:46 -0500
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/foosdk/sdk/foobar2000/SDK/ui.h	Mon Jan 05 02:15:46 2026 -0500
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+#pragma once
+
+
+//! Entrypoint service for user interface modules. Implement when registering an UI module. Do not call existing implementations; only core enumerates / dispatches calls. To control UI behaviors from other components, use ui_control API. \n
+//! Use user_interface_factory_t<> to register, e.g static user_interface_factory_t<myclass> g_myclass_factory;
+class NOVTABLE user_interface : public service_base {
+	FB2K_MAKE_SERVICE_INTERFACE_ENTRYPOINT(user_interface);
+public:
+#ifdef _WIN32
+	//!HookProc usage: \n
+	//! in your windowproc, call HookProc first, and if it returns true, return LRESULT value it passed to you
+	typedef BOOL (WINAPI * HookProc_t)(HWND wnd,UINT msg,WPARAM wp,LPARAM lp,LRESULT * ret);
+#else
+	typedef void* HookProc_t; // RESERVED
+#endif
+	//! Retrieves name (UTF-8 null-terminated string) of the UI module.
+	virtual const char * get_name()=0;
+    //! Initializes the UI module - creates the main app window, etc. Failure should be signaled by appropriate exception (std::exception or a derivative). \n
+    //! Mac OS: return NSWindow cast to hwnd_t
+    virtual fb2k::hwnd_t init(HookProc_t hook) = 0;
+	//! Deinitializes the UI module - destroys the main app window, etc.
+	virtual void shutdown()=0;
+	//! Activates main app window.
+	virtual void activate()=0;
+	//! Minimizes/hides main app window.
+	virtual void hide()=0;
+	//! Returns whether main window is visible / not minimized. Used for activate/hide command.
+	virtual bool is_visible() = 0;
+	//! Retrieves GUID of your implementation, to be stored in configuration file etc.
+	virtual GUID get_guid() = 0;
+
+	//! Overrides statusbar text with specified string. The parameter is a null terminated UTF-8 string. The override is valid until another override_statusbar_text() call or revert_statusbar_text() call.
+	virtual void override_statusbar_text(const char * p_text) = 0;
+	//! Disables statusbar text override.
+	virtual void revert_statusbar_text() = 0;
+
+    //! Shows now-playing item somehow (e.g. system tray popup).
+	virtual void show_now_playing() = 0;
+
+	static bool g_find(service_ptr_t<user_interface> & p_out,const GUID & p_guid);
+};
+
+template<typename T>
+class user_interface_factory : public service_factory_single_t<T> {};
+
+//! \since 1.4
+//! Extended version to allow explicit control over certain app features.
+class NOVTABLE user_interface_v2 : public user_interface {
+	FB2K_MAKE_SERVICE_INTERFACE( user_interface_v2, user_interface );
+public:
+	//! Allows the core to ask the UI module about a specific feature.
+	virtual bool query_capability( const GUID & cap ) = 0;
+
+#ifdef _WIN32
+	//! Suppress core's shellhook window for intercepting systemwide WM_APPCOMMAND? \n
+	//! Recommended: false - return true only if your UI does this on its own.
+	static const GUID cap_suppress_core_shellhook;
+	//! Suppress coer's integration with with Win10 Universal Volume Control? \n
+	//! Recommended: false - return true only if your UI is explicitly incompatbile with Win10 UVC. \n
+	//! Note that cap_suppress_core_shellhook is queried first, as core can't use UVC if this UI does global WM_APPCOMMAND handling on its own. \n
+	//! Returning true from cap_suppress_core_shellhook implies the same from cap_suppress_core_uvc.
+	static const GUID cap_suppress_core_uvc;
+#endif
+};
+
+class ui_config_manager;
+
+//! \since 2.0
+class NOVTABLE user_interface_v3 : public user_interface_v2 {
+	FB2K_MAKE_SERVICE_INTERFACE(user_interface_v3, user_interface_v2);
+public:
+	virtual service_ptr_t< ui_config_manager > get_config_manager() = 0;
+};
+
+//! \since 2.1
+class NOVTABLE user_interface_v4 : public user_interface_v3 {
+	FB2K_MAKE_SERVICE_INTERFACE(user_interface_v4, user_interface_v3);
+public:
+	static constexpr uint32_t flagHide = 1;
+	virtual fb2k::hwnd_t init_v4(HookProc_t hook, uint32_t flags) = 0;
+};
+
+//! Interface class allowing you to override UI statusbar text. There may be multiple callers trying to override statusbar text; backend decides which one succeeds so you will not always get what you want. Statusbar text override is automatically cancelled when the object is released.\n
+//! Use ui_control::override_status_text_create() to instantiate.
+//! Implemented by core. Do not reimplement.
+class NOVTABLE ui_status_text_override : public service_base
+{
+public:
+	//! Sets statusbar text to specified UTF-8 null-terminated string.
+	virtual void override_text(const char * p_message) = 0;
+	//! Cancels statusbar text override.
+	virtual void revert_text() = 0;
+
+	FB2K_MAKE_SERVICE_INTERFACE(ui_status_text_override,service_base);
+};
+
+//! Serivce providing various UI-related commands. Implemented by core; do not reimplement.
+//! Instantiation: use ui_control::get() to obtain an instance.
+class NOVTABLE ui_control : public service_base {
+	FB2K_MAKE_SERVICE_COREAPI(ui_control);
+public:
+	//! Returns whether primary UI is visible/unminimized.
+	virtual bool is_visible()=0;
+	//! Activates/unminimizes main UI.
+	virtual void activate()=0;
+	//! Hides/minimizese main UI.
+	virtual void hide()=0;
+    
+#ifdef _WIN32
+	//! Retrieves main GUI icon, to use as window icon etc. Returned handle does not need to be freed.
+	virtual fb2k::hicon_t get_main_icon()=0;
+	//! Loads main GUI icon, version with specified width/height. Returned handle needs to be freed with DestroyIcon when you are done using it.
+	virtual fb2k::hicon_t load_main_icon(unsigned width,unsigned height) = 0;
+#endif
+	//! Activates preferences dialog and navigates to specified page. See also: preference_page API. \n
+	//! Since foobar2000 1.5, this can be used to show advanced preferences branches or settings, just pass GUID of the advconfig_entry you wish to show.
+	virtual void show_preferences(const GUID & p_page) = 0;
+
+	//! Instantiates ui_status_text_override service, that can be used to display status messages.
+	//! @param p_out receives new ui_status_text_override instance.
+	//! @returns true on success, false on failure (out of memory / no GUI loaded / etc)
+	virtual bool override_status_text_create(service_ptr_t<ui_status_text_override> & p_out) = 0;
+};
+
+typedef ui_status_text_override ui_status_host;
+
+//! \since 1.5
+class NOVTABLE ui_control_v2 : public ui_control {
+	FB2K_MAKE_SERVICE_COREAPI_EXTENSION(ui_control_v2, ui_control)
+public:
+	virtual void register_status_host(fb2k::hwnd_t wndFor, ui_status_host::ptr obj) = 0;
+	virtual void unregister_status_host(fb2k::hwnd_t wndFor) = 0;
+};
+
+#ifdef _WIN32
+//! Service called from the UI when some object is dropped into the UI. Usable for modifying drag&drop behaviors such as adding custom handlers for object types other than supported media files.\n
+//! Implement where needed; use ui_drop_item_callback_factory_t<> template to register, e.g. static ui_drop_item_callback_factory_t<myclass> g_myclass_factory.
+class NOVTABLE ui_drop_item_callback : public service_base {
+public:
+	//! Called when an object was dropped; returns true if the object was processed and false if not.
+	virtual bool on_drop(interface IDataObject * pDataObject) = 0;
+	//! Tests whether specified object type is supported by this ui_drop_item_callback implementation. Returns true and sets p_effect when it's supported; returns false otherwise. \n
+	//! See IDropTarget::DragEnter() documentation for more information about p_effect values.
+	virtual bool is_accepted_type(interface IDataObject * pDataObject, DWORD * p_effect)=0;
+
+	//! Static helper, calls all existing implementations appropriately. See on_drop().
+	static bool g_on_drop(interface IDataObject * pDataObject);
+	//! Static helper, calls all existing implementations appropriately. See is_accepted_type().
+	static bool g_is_accepted_type(interface IDataObject * pDataObject, DWORD * p_effect);
+
+	FB2K_MAKE_SERVICE_INTERFACE_ENTRYPOINT(ui_drop_item_callback);
+};
+
+template<class T>
+class ui_drop_item_callback_factory_t : public service_factory_single_t<T> {};
+#endif
+
+class ui_selection_callback;
+
+//! Write interface and reference counter for the shared selection.
+//! The ui_selection_manager stores the selected items as a list.
+//! The ui_selection_holder service allows components to modify this list.
+//! It also serves as a reference count: the ui_selection_manager clears the stored
+//! selection when no component holds a reference to a ui_selection_holder.
+//! 
+//! When a window that uses the shared selection gets the focus, it should acquire
+//! a ui_selection_holder from the ui_selection_manager. If it contains selectable items,
+//! it should use the appropriate method to store its selected items as the shared selection.
+//! If it just wants to preserve the selection - for example so it can display it - it should
+//! merely store the acquired ui_selection_holder.
+//!
+//! When the window loses the focus, it should release its ui_selection_holder.
+//! It should not use a set method to clear the selection
+class NOVTABLE ui_selection_holder : public service_base {
+public:
+	//! Sets selected items.
+	virtual void set_selection(metadb_handle_list_cref data) = 0;
+	//! Sets selected items to playlist selection and enables tracking.
+	//! When the playlist selection changes, the stored selection is automatically updated.
+	//! Tracking ends when a set method is called on any ui_selection_holder or when
+	//! the last reference to this ui_selection_holder is released.
+	virtual void set_playlist_selection_tracking() = 0;
+	//! Sets selected items to the contents of the active playlist and enables tracking.
+	//! When the active playlist or its contents changes, the stored selection is automatically updated.
+	//! Tracking ends when a set method is called on any ui_selection_holder or when
+	//! the last reference to this ui_selection_holder is released.
+	virtual void set_playlist_tracking() = 0;
+
+	//! Sets selected items and type of selection holder.
+	//! @param type Specifies type of selection. Values same as contextmenu_item caller IDs.
+	virtual void set_selection_ex(metadb_handle_list_cref data, const GUID & type) = 0;
+
+	FB2K_MAKE_SERVICE_INTERFACE(ui_selection_holder,service_base);
+};
+
+class NOVTABLE ui_selection_manager : public service_base {
+	FB2K_MAKE_SERVICE_COREAPI(ui_selection_manager);
+public:
+	//! Retrieves the current selection.
+	virtual void get_selection(metadb_handle_list_ref p_selection) = 0;
+	//! Registers a callback. It is recommended to use ui_selection_callback_impl_base class instead of calling this directly.
+	virtual void register_callback(ui_selection_callback * p_callback) = 0;
+	//! Unregisters a callback. It is recommended to use ui_selection_callback_impl_base class instead of calling this directly.
+	virtual void unregister_callback(ui_selection_callback * p_callback) = 0;
+
+	virtual ui_selection_holder::ptr acquire() = 0;
+
+	//! Retrieves type of the active selection holder. Values same as contextmenu_item caller IDs.
+	virtual GUID get_selection_type() = 0;
+};
+
+//! \since 1.0
+class NOVTABLE ui_selection_manager_v2 : public ui_selection_manager {
+	FB2K_MAKE_SERVICE_COREAPI_EXTENSION(ui_selection_manager_v2, ui_selection_manager)
+public:
+	enum { flag_no_now_playing = 1 };
+	virtual void get_selection(metadb_handle_list_ref out, t_uint32 flags) = 0;
+	virtual GUID get_selection_type(t_uint32 flags) = 0;
+	virtual void register_callback(ui_selection_callback * callback, t_uint32 flags) = 0;
+};
+
+//! \since 2.0
+class NOVTABLE ui_selection_manager_v3 : public ui_selection_manager_v2 {
+	FB2K_MAKE_SERVICE_COREAPI_EXTENSION(ui_selection_manager_v3, ui_selection_manager_v2)
+public:
+	virtual void add_callback_scope(ui_selection_callback* cb,const GUID & scope) = 0;
+	virtual bool is_scope_watched(const GUID& scope) = 0;
+};
+
+class ui_selection_callback {
+public:
+	virtual void on_selection_changed(metadb_handle_list_cref p_selection) = 0;
+protected:
+	ui_selection_callback() {}
+	~ui_selection_callback() {}
+};
+
+//! ui_selection_callback implementation helper with autoregistration - do not instantiate statically
+class ui_selection_callback_impl_base : public ui_selection_callback {
+protected:
+	ui_selection_callback_impl_base(bool activate = true) : m_active() {ui_selection_callback_activate(activate);}
+	~ui_selection_callback_impl_base() {ui_selection_callback_activate(false);}
+
+	void ui_selection_callback_activate(bool state = true) {
+		if (state != m_active) {
+			m_active = state;
+			auto api = ui_selection_manager::get();
+			if (state) api->register_callback(this);
+			else api->unregister_callback(this);
+		}
+	}
+
+	//avoid pure virtual function calls in rare cases - provide a dummy implementation
+	void on_selection_changed(metadb_handle_list_cref p_selection) override { (void)p_selection; }
+
+	PFC_CLASS_NOT_COPYABLE_EX(ui_selection_callback_impl_base);
+private:
+	bool m_active;
+};
+
+//! \since 1.0
+//! ui_selection_callback implementation helper with autoregistration - do not instantiate statically
+template<unsigned flags>
+class ui_selection_callback_impl_base_ex : public ui_selection_callback {
+protected:
+	enum {
+		ui_selection_flags = flags
+	};
+	ui_selection_callback_impl_base_ex(bool activate = true) : m_active() {ui_selection_callback_activate(activate);}
+	~ui_selection_callback_impl_base_ex() {ui_selection_callback_activate(false);}
+
+	void ui_selection_callback_activate(bool state = true) {
+		if (state != m_active) {
+			m_active = state;
+			auto api = ui_selection_manager_v2::get();
+			if (state) api->register_callback(this, flags);
+			else api->unregister_callback(this);
+		}
+	}
+
+	//avoid pure virtual function calls in rare cases - provide a dummy implementation
+	void on_selection_changed(metadb_handle_list_cref p_selection) override {}
+
+	PFC_CLASS_NOT_COPYABLE(ui_selection_callback_impl_base_ex, ui_selection_callback_impl_base_ex<flags>);
+private:
+	bool m_active;
+};