Mercurial > foo_out_sdl
diff foosdk/sdk/pfc/once.h @ 1:20d02a178406 default tip
*: check in everything else
yay
| author | Paper <paper@tflc.us> |
|---|---|
| date | Mon, 05 Jan 2026 02:15:46 -0500 |
| parents | |
| children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/foosdk/sdk/pfc/once.h Mon Jan 05 02:15:46 2026 -0500 @@ -0,0 +1,51 @@ +#pragma once + +#include <functional> +#include "event.h" +#include <memory> +#include "lockless.h" + +#ifdef __ANDROID__ +#define PFC_CUSTOM_ONCE_FLAG 1 +#endif + +#ifndef PFC_CUSTOM_ONCE_FLAG +#define PFC_CUSTOM_ONCE_FLAG 0 +#endif + +#if ! PFC_CUSTOM_ONCE_FLAG +#include <mutex> +#endif + +namespace pfc { +#if PFC_CUSTOM_ONCE_FLAG + struct once_flag { + bool inProgress = false, done = false; + std::shared_ptr<::pfc::event> waitFor; + }; + + void call_once( once_flag &, std::function<void () > ); +#else + using std::once_flag; + using std::call_once; +#endif + + //! Minimalist class to call some function only once. \n + //! Presumes low probability of concurrent run() calls actually happening, \n + //! but frequent calls once already initialized, hence only using basic volatile bool check. \n + //! If using a modern compiler you might want to use std::call_once instead. \n + //! The called function is not expected to throw exceptions. + struct once_flag_lite { + threadSafeInt::val_t guard = 0; + volatile bool done = false; + }; + + void call_once( once_flag_lite &, std::function<void () > ); + + class runOnceLock { + public: + void run(std::function<void()> f) {call_once(m_flag, f);} + private: + once_flag_lite m_flag; + }; +}
