annotate include/animone/win/quartz.h @ 25:60ded877339b
dep/animone: fix tons of issues
for example, the window ID stuff was just... completely wrong. since we're
supporting multiple different window systems, it *has* to be a union rather
than just a single integer type. HWND is also not a DWORD, it's a pointer(!),
so now it's stored as a std::uintptr_t.
(this probably breaks things)
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Paper <paper@paper.us.eu.org> |
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Thu, 20 Jun 2024 03:03:05 -0400 |
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a76fa32bdc92 |
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1 #ifndef ANIMONE_ANIMONE_WIN_QUARTZ_H_
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2 #define ANIMONE_ANIMONE_WIN_QUARTZ_H_
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3
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4 #include "animone/win.h"
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5
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6 namespace animone::internal::quartz {
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7
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8 bool EnumerateWindows(window_proc_t window_proc);
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9
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10 } // namespace animone::internal::quartz
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11
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12 #endif // ANIMONE_ANIMONE_WIN_QUARTZ_H_
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