Mercurial > libanimone
comparison include/animone/util/win32.h @ 25:60ded877339b
dep/animone: fix tons of issues
for example, the window ID stuff was just... completely wrong. since we're
supporting multiple different window systems, it *has* to be a union rather
than just a single integer type. HWND is also not a DWORD, it's a pointer(!),
so now it's stored as a std::uintptr_t.
(this probably breaks things)
author | Paper <paper@paper.us.eu.org> |
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date | Thu, 20 Jun 2024 03:03:05 -0400 |
parents | 1cfa7d57c022 |
children |
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24:f1b9adaa41b3 | 25:60ded877339b |
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21 | 21 |
22 std::string ToUtf8String(const std::wstring& string); | 22 std::string ToUtf8String(const std::wstring& string); |
23 std::string ToUtf8String(const UNICODE_STRING& string); | 23 std::string ToUtf8String(const UNICODE_STRING& string); |
24 std::wstring ToWstring(const std::string& string); | 24 std::wstring ToWstring(const std::string& string); |
25 | 25 |
26 /* XXX can this stuff be moved to fd/win32.cc? */ | |
27 bool IsSystemDirectory(const std::string& path); | |
28 bool IsSystemDirectory(std::wstring path); | |
29 | |
30 } // namespace animone::internal::win32 | 26 } // namespace animone::internal::win32 |
31 | 27 |
32 #endif // ANIMONE_ANIMONE_UTIL_WIN32_H_ | 28 #endif // ANIMONE_ANIMONE_UTIL_WIN32_H_ |