diff include/animone/util/win32.h @ 25:60ded877339b

dep/animone: fix tons of issues for example, the window ID stuff was just... completely wrong. since we're supporting multiple different window systems, it *has* to be a union rather than just a single integer type. HWND is also not a DWORD, it's a pointer(!), so now it's stored as a std::uintptr_t. (this probably breaks things)
author Paper <paper@paper.us.eu.org>
date Thu, 20 Jun 2024 03:03:05 -0400
parents 1cfa7d57c022
children
line wrap: on
line diff
--- a/include/animone/util/win32.h	Wed Jun 19 23:21:19 2024 -0400
+++ b/include/animone/util/win32.h	Thu Jun 20 03:03:05 2024 -0400
@@ -23,10 +23,6 @@
 std::string ToUtf8String(const UNICODE_STRING& string);
 std::wstring ToWstring(const std::string& string);
 
-/* XXX can this stuff be moved to fd/win32.cc? */
-bool IsSystemDirectory(const std::string& path);
-bool IsSystemDirectory(std::wstring path);
-
 } // namespace animone::internal::win32
 
 #endif // ANIMONE_ANIMONE_UTIL_WIN32_H_
\ No newline at end of file