Mercurial > libanimone
view include/animone/strategies.h @ 25:60ded877339b
dep/animone: fix tons of issues
for example, the window ID stuff was just... completely wrong. since we're
supporting multiple different window systems, it *has* to be a union rather
than just a single integer type. HWND is also not a DWORD, it's a pointer(!),
so now it's stored as a std::uintptr_t.
(this probably breaks things)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Thu, 20 Jun 2024 03:03:05 -0400 |
parents | 27b988a1048c |
children | 668f4f31ddda |
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#ifndef ANIMONE_ANIMONE_STRATEGIES_H_ #define ANIMONE_ANIMONE_STRATEGIES_H_ #include "animone.h" #include <vector> namespace animone::internal { bool ApplyStrategies(std::vector<Result>& results); } #endif // ANIMONE_ANIMONE_STRATEGIES_H_