Mercurial > libanimone
view include/animone/util/win32.h @ 4:cce3a81b03bf
dep/animone: make osx code a bit less hacky
it would be nice if macos actually provided a real API for getting
window titles (outside of the accessibility api). the accessibility
API is a real mess to work with; the user has to give permission to
access it under newer versions.
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Fri, 12 Apr 2024 05:21:45 -0400 |
parents | a76fa32bdc92 |
children | aa55bcfb5b79 |
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#ifndef ANIMONE_ANIMONE_UTIL_WIN32_H_ #define ANIMONE_ANIMONE_UTIL_WIN32_H_ #include <subauth.h> #include <windows.h> #include <memory> #include <string> namespace animone::internal::win32 { struct HandleDeconstructor { using pointer = HANDLE; void operator()(pointer t) const { ::CloseHandle(t); }; }; using Handle = std::unique_ptr<HANDLE, HandleDeconstructor>; /* ----------------------------------------------- */ std::string ToUtf8String(const std::wstring& string); std::string ToUtf8String(const UNICODE_STRING& string); std::wstring ToWstring(const std::string& string); std::wstring GetFileNameFromPath(const std::wstring& path); std::wstring GetFileNameWithoutExtension(const std::wstring& filename); bool IsSystemDirectory(const std::string& path); bool IsSystemDirectory(std::wstring path); } // namespace animone::internal::win32 #endif // ANIMONE_ANIMONE_UTIL_WIN32_H_