annotate dep/pugixml/docs/samples/xpath_select.cpp @ 118:39521c47c7a3

*: another huge megacommit, SORRY The torrents page works a lot better now Added the edit option to the anime list right click menu Vectorized currently playing files Available player and extensions are now loaded at runtime from files in (dotpath)/players.json and (dotpath)/extensions.json These paths are not permanent and will likely be moved to (dotpath)/recognition ... ... ...
author Paper <mrpapersonic@gmail.com>
date Tue, 07 Nov 2023 23:40:54 -0500
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d10b6c6b432e add xml lib, we will need to use it eventually
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1 #include "pugixml.hpp"
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2
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3 #include <iostream>
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5 int main()
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6 {
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7 pugi::xml_document doc;
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8 if (!doc.load_file("xgconsole.xml")) return -1;
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9
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10 // tag::code[]
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11 pugi::xpath_node_set tools = doc.select_nodes("/Profile/Tools/Tool[@AllowRemote='true' and @DeriveCaptionFrom='lastparam']");
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13 std::cout << "Tools:\n";
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15 for (pugi::xpath_node_set::const_iterator it = tools.begin(); it != tools.end(); ++it)
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16 {
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17 pugi::xpath_node node = *it;
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18 std::cout << node.node().attribute("Filename").value() << "\n";
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19 }
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21 pugi::xpath_node build_tool = doc.select_node("//Tool[contains(Description, 'build system')]");
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22
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23 if (build_tool)
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24 std::cout << "Build tool: " << build_tool.node().attribute("Filename").value() << "\n";
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25 // end::code[]
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26 }
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28 // vim:et