annotate dep/pugixml/docs/samples/traverse_rangefor.cpp @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
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1 #include "pugixml.hpp"
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2
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3 #include <iostream>
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4
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5 int main()
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6 {
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7 pugi::xml_document doc;
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8 if (!doc.load_file("xgconsole.xml")) return -1;
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9
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10 pugi::xml_node tools = doc.child("Profile").child("Tools");
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11
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12 // tag::code[]
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13 for (pugi::xml_node tool: tools.children("Tool"))
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14 {
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15 std::cout << "Tool:";
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16
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17 for (pugi::xml_attribute attr: tool.attributes())
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18 {
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19 std::cout << " " << attr.name() << "=" << attr.value();
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20 }
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21
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22 for (pugi::xml_node child: tool.children())
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23 {
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24 std::cout << ", child " << child.name();
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25 }
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27 std::cout << std::endl;
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28 }
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29 // end::code[]
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30 }
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31
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32 // vim:et