annotate include/track/media.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
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1 #ifndef __track__media_h
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2 #define __track__media_h
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3 #include <string>
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4 #include <unordered_map>
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5 #include <vector>
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7 namespace Track {
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8 namespace Media {
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9
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10 bool GetCurrentlyPlaying(std::vector<std::string>& vec);
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12 } // namespace Media
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13 } // namespace Track
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15 #endif // __track__media_h