lib_LTLIBRARIES = libanimone.la

include_HEADERS = \
	include/animone.h

animiadir = $(includedir)/animone
nobase_animia_HEADERS = \
	include/animone/media.h \
	include/animone/player.h \
	include/animone/types.h

noinst_HEADERS = \
	include/animone/fd/kvm.h \
	include/animone/fd/proc.h \
	include/animone/fd/win32.h \
	include/animone/fd/xnu.h \
	include/animone/util/osx.h \
	include/animone/util/win32.h \
	include/animone/win/quartz.h \
	include/animone/win/win32.h \
	include/animone/win/x11.h \
	include/animone/fd.h \
	include/animone/strategies.h \
	include/animone/util.h \
	include/animone/win.h

if BUILD_WIN
files_win = src/fd/win32.cc src/win/win32.cc src/util/win32.cc
libs_win = -lole32 -luuid
endif

if BUILD_OSX
files_osx = src/fd/xnu.cc src/win/quartz.cc src/util/osx.cc
libs_osx = -lobjc
ldflags_osx = -framework Foundation -framework CoreGraphics -framework ApplicationServices
endif

if BUILD_LINUX
files_linux = src/fd/proc.cc
endif

# these should be in standard locations anyway
if BUILD_LIBUTIL
libs_libutil = -lutil
endif

if BUILD_LIBKVM
files_libkvm = src/fd/kvm.cc
libs_libkvm = -lkvm
endif

if BUILD_XCB
files_x11 = src/win/x11.cc
cflags_x11 = $(XCB_CFLAGS)
libs_x11 = $(XCB_LIBS)
endif

EXTRA_DIST = \
	$(top_srcdir)/data/players.anisthesia

libanimone_la_SOURCES = \
	src/animone.cc \
	src/fd.cc \
	src/player.cc \
	src/strategist.cc \
	src/util.cc \
	src/win.cc \
	$(files_win) \
	$(files_osx) \
	$(files_linux) \
	$(files_libutil) \
	$(files_libkvm) \
	$(files_x11) \
	$(files_wayland)

libanimone_la_CPPFLAGS = -I$(top_srcdir)/include $(DEFS)

libanimone_la_CXXFLAGS = -std=c++17 $(cflags_osx) $(cflags_x11) $(cflags_wayland)
libanimone_la_LDFLAGS = -version-info 0:0:0 $(ldflags_osx)

libanimone_la_LIBADD = $(libs_win) $(libs_wayland) $(libs_x11) $(libs_osx) $(libs_libutil) $(libs_libkvm)

ACLOCAL_AMFLAGS = -I m4
