comparison dep/animia/src/win32.cpp @ 56:6ff7aabeb9d7

deps: add animia for open files detection
author Paper <mrpapersonic@gmail.com>
date Thu, 28 Sep 2023 12:35:21 -0400
parents
children 4c6dd5999b39
comparison
equal deleted inserted replaced
54:466ac9870df9 56:6ff7aabeb9d7
1 #include "win32.h"
2 #include <windows.h>
3 #include <winternl.h>
4 #include <libloaderapi.h>
5 #include <ntdef.h>
6 #include <psapi.h>
7 #include <tlhelp32.h>
8 #include <fileapi.h>
9 #include <handleapi.h>
10 #include <vector>
11 #include <iostream>
12 #include <string>
13 #include <unordered_map>
14 #include <stdexcept>
15 #include <locale>
16 #include <codecvt>
17 /* This file is noticably more complex than Unix and Linux, and that's because
18 there is no "simple" way to get the paths of a file. */
19
20 #define SystemExtendedHandleInformation ((SYSTEM_INFORMATION_CLASS)0x40)
21 constexpr NTSTATUS STATUS_INFO_LENGTH_MISMATCH = 0xC0000004UL;
22 constexpr NTSTATUS STATUS_SUCCESS = 0x00000000UL;
23
24 static unsigned short file_type_index = 0;
25
26 struct SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX {
27 PVOID Object;
28 ULONG_PTR UniqueProcessId;
29 HANDLE HandleValue;
30 ACCESS_MASK GrantedAccess;
31 USHORT CreatorBackTraceIndex;
32 USHORT ObjectTypeIndex;
33 ULONG HandleAttributes;
34 ULONG Reserved;
35 };
36
37 struct SYSTEM_HANDLE_INFORMATION_EX {
38 ULONG_PTR NumberOfHandles;
39 ULONG_PTR Reserved;
40 SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX Handles[1];
41 };
42
43 namespace Animia::Windows {
44
45 std::vector<int> get_all_pids() {
46 std::vector<int> ret;
47 HANDLE hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
48 PROCESSENTRY32 pe32;
49 pe32.dwSize = sizeof(PROCESSENTRY32);
50
51 if (hProcessSnap == INVALID_HANDLE_VALUE)
52 return std::vector<int>();
53
54 if (!Process32First(hProcessSnap, &pe32))
55 return std::vector<int>();
56
57 ret.push_back(pe32.th32ProcessID);
58 while (Process32Next(hProcessSnap, &pe32)) {
59 ret.push_back(pe32.th32ProcessID);
60 }
61 // clean the snapshot object
62 CloseHandle(hProcessSnap);
63
64 return ret;
65 }
66
67 std::string get_process_name(int pid) {
68 HANDLE handle = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid);
69 if (!handle)
70 return "";
71
72 std::string ret(MAX_PATH, '\0');
73 if (!GetModuleBaseNameA(handle, 0, &ret.front(), ret.size()))
74 throw std::runtime_error("GetModuleBaseNameA failed: " + std::to_string(GetLastError()));
75 CloseHandle(handle);
76
77 return ret;
78 }
79
80 /* All of this BS is required on Windows. Why? */
81
82 HANDLE DuplicateHandle(HANDLE process_handle, HANDLE handle) {
83 HANDLE dup_handle = nullptr;
84 const bool result = ::DuplicateHandle(process_handle, handle,
85 ::GetCurrentProcess(), &dup_handle, 0, false, DUPLICATE_SAME_ACCESS);
86 return result ? dup_handle : nullptr;
87 }
88
89 PVOID GetNTDLLAddress(LPCSTR proc_name) {
90 return reinterpret_cast<PVOID>(GetProcAddress(GetModuleHandleA("ntdll.dll"), proc_name));
91 }
92
93 NTSTATUS QuerySystemInformation(SYSTEM_INFORMATION_CLASS cls, PVOID sysinfo, ULONG len, PULONG retlen) {
94 static const auto func = reinterpret_cast<decltype(::NtQuerySystemInformation)*>(GetNTDLLAddress("NtQuerySystemInformation"));
95 return func(cls, sysinfo, len, retlen);
96 }
97
98 NTSTATUS QueryObject(HANDLE handle, OBJECT_INFORMATION_CLASS cls, PVOID objinf, ULONG objinflen, PULONG retlen) {
99 static const auto func = reinterpret_cast<decltype(::NtQueryObject)*>(GetNTDLLAddress("NtQueryObject"));
100 return func(handle, cls, objinf, objinflen, retlen);
101 }
102
103 std::vector<SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX> GetSystemHandleInformation() {
104 std::vector<SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX> res;
105 ULONG cb = 1 << 19;
106 NTSTATUS status = STATUS_SUCCESS;
107 SYSTEM_HANDLE_INFORMATION_EX* info;
108
109 do {
110 status = STATUS_NO_MEMORY;
111
112 if (!(info = (SYSTEM_HANDLE_INFORMATION_EX*)malloc(cb *= 2)))
113 continue;
114
115 if (0 <= (status = QuerySystemInformation(SystemExtendedHandleInformation, info, cb, &cb))) {
116 if (ULONG_PTR handles = info->NumberOfHandles) {
117 SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX* entry = info->Handles;
118 do {
119 if (entry) res.push_back(*entry);
120 } while (entry++, --handles);
121 }
122 }
123 free(info);
124 } while (status == STATUS_INFO_LENGTH_MISMATCH);
125
126 return res;
127 }
128
129 OBJECT_TYPE_INFORMATION QueryObjectTypeInfo(HANDLE handle) {
130 OBJECT_TYPE_INFORMATION info;
131 QueryObject(handle, ObjectTypeInformation, &info, sizeof(info), NULL);
132 return info;
133 }
134
135 std::string UnicodeStringToStdString(UNICODE_STRING string) {
136 ANSI_STRING result;
137 static const auto uc_to_ansi = reinterpret_cast<decltype(::RtlUnicodeStringToAnsiString)*>(GetNTDLLAddress("RtlUnicodeStringToAnsiString"));
138 uc_to_ansi(&result, &string, TRUE);
139 std::string ret = std::string(result.Buffer, result.Length);
140 static const auto free_ansi = reinterpret_cast<decltype(::RtlFreeAnsiString)*>(GetNTDLLAddress("RtlFreeAnsiString"));
141 free_ansi(&result);
142 return ret;
143 }
144
145 std::string GetHandleType(HANDLE handle) {
146 OBJECT_TYPE_INFORMATION info = QueryObjectTypeInfo(handle);
147 return UnicodeStringToStdString(info.TypeName);
148 }
149
150 /* GetFinalPathNameByHandleA literally just doesn't work */
151 std::string GetFinalPathNameByHandle(HANDLE handle) {
152 std::wstring buffer;
153
154 int result = ::GetFinalPathNameByHandleW(handle, NULL, 0, FILE_NAME_NORMALIZED | VOLUME_NAME_DOS);
155 buffer.resize(result);
156 ::GetFinalPathNameByHandleW(handle, &buffer.front(), buffer.size(), FILE_NAME_NORMALIZED | VOLUME_NAME_DOS);
157
158 std::wstring_convert<std::codecvt_utf8<wchar_t>, wchar_t> converter;
159
160 return converter.to_bytes(buffer);
161 }
162
163 std::string GetSystemDirectory() {
164 std::string windir = std::string(MAX_PATH, '\0');
165 ::GetWindowsDirectoryA(&windir.front(), windir.length());
166 return "\\\\?\\" + windir;
167 }
168
169 /* This function is useless. I'm not exactly sure why, but whenever I try to compare the two
170 values, they both come up as different. I'm assuming it's just some Unicode BS I can't be bothered
171 to deal with. */
172 bool IsSystemDirectory(const std::string& path) {
173 std::string path_l = path;
174 CharUpperBuffA(&path_l.front(), path_l.length());
175
176 std::string windir = GetSystemDirectory();
177 CharUpperBuffA(&windir.front(), windir.length());
178
179 return path_l.rfind(windir, 0) != std::string::npos;
180 }
181
182 bool IsFileHandle(HANDLE handle, unsigned short object_type_index) {
183 if (file_type_index)
184 return object_type_index == file_type_index;
185 else if (!handle)
186 return true;
187 else if (GetHandleType(handle) == "File") {
188 file_type_index = object_type_index;
189 return true;
190 }
191 return false;
192 }
193
194 bool IsFileMaskOk(ACCESS_MASK access_mask) {
195 /* this filters out any file handles that, legitimately,
196 do not make sense (for what we're using it for)
197
198 shoutout to erengy for having these in Anisthesia */
199
200 if (!(access_mask & FILE_READ_DATA))
201 return false;
202
203 if ((access_mask & FILE_APPEND_DATA) ||
204 (access_mask & FILE_WRITE_EA) ||
205 (access_mask & FILE_WRITE_ATTRIBUTES))
206 return false;
207
208 return true;
209 }
210
211 bool IsFilePathOk(const std::string& path) {
212 if (path.empty() || IsSystemDirectory(path))
213 return false;
214
215 const auto file_attributes = GetFileAttributesA(path.c_str());
216 if ((file_attributes == INVALID_FILE_ATTRIBUTES) ||
217 (file_attributes & FILE_ATTRIBUTE_DIRECTORY))
218 return false;
219
220 return true;
221 }
222
223 std::vector<std::string> get_open_files(int pid) {
224 std::unordered_map<int, std::vector<std::string>> map = get_all_open_files();
225 return map[pid];
226 }
227
228 std::unordered_map<int, std::vector<std::string>> get_all_open_files() {
229 std::unordered_map<int, std::vector<std::string>> map;
230 std::vector<SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX> info = GetSystemHandleInformation();
231 for (auto& h : info) {
232 int pid = h.UniqueProcessId;
233
234 if (!IsFileHandle(nullptr, h.ObjectTypeIndex))
235 continue;
236 if (!IsFileMaskOk(h.GrantedAccess))
237 continue;
238
239 const HANDLE proc = ::OpenProcess(PROCESS_DUP_HANDLE, false, pid);
240 HANDLE handle = DuplicateHandle(proc, h.HandleValue);
241 if (!handle)
242 continue;
243
244 if (GetFileType(handle) != FILE_TYPE_DISK)
245 continue;
246
247 std::string path = GetFinalPathNameByHandle(handle);
248 if (!IsFilePathOk(path))
249 continue;
250
251 if (map.find(pid) == map.end())
252 map[pid] = {};
253 map[pid].push_back(path);
254 }
255 return map;
256 }
257
258 }