Mercurial > minori
comparison dep/animone/src/strategist.cc @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
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date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | |
children | 9a04802848c0 |
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257:699a20c57dc8 | 258:862d0d8619f6 |
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1 #include <regex> | |
2 | |
3 #include "animone.h" | |
4 #include "animone/fd.h" | |
5 #include "animone/strategies.h" | |
6 #include "animone/util.h" | |
7 | |
8 #include <iostream> | |
9 | |
10 /* this was STUPIDLY slow in Anisthesia, oops! */ | |
11 | |
12 namespace animone::internal { | |
13 | |
14 static bool ApplyWindowTitleFormat(const std::string& format, std::string& title) { | |
15 if (format.empty()) | |
16 return false; | |
17 | |
18 const std::regex pattern(format); | |
19 std::smatch match; | |
20 std::regex_match(title, match, pattern); | |
21 | |
22 // Use the first non-empty match result, because the regular expression may | |
23 // contain multiple sub-expressions. | |
24 for (size_t i = 1; i < match.size(); ++i) { | |
25 if (!match.str(i).empty()) { | |
26 title = match.str(i); | |
27 return true; | |
28 } | |
29 } | |
30 | |
31 // Results are empty, but the match was successful | |
32 if (!match.empty()) { | |
33 title.clear(); | |
34 return true; | |
35 } | |
36 | |
37 return true; | |
38 } | |
39 | |
40 static MediaInfoType InferMediaInformationType(const std::string& str) { | |
41 const std::regex path_pattern(R"(^(?:[A-Za-z]:[/\\]|\\\\)[^<>:"/\\|?*]+)"); | |
42 return (std::regex_search(str, path_pattern)) ? MediaInfoType::File : MediaInfoType::Unknown; | |
43 } | |
44 | |
45 static bool AddMedia(Result& result, const MediaInfo media_information) { | |
46 if (media_information.value.empty()) | |
47 return false; | |
48 | |
49 Media media; | |
50 media.information.push_back(media_information); | |
51 result.media.push_back(std::move(media)); | |
52 | |
53 return true; | |
54 } | |
55 | |
56 static bool ApplyWindowTitleStrategy(std::vector<Result>& results) { | |
57 bool success = false; | |
58 | |
59 for (auto& result : results) { | |
60 auto title = result.window.text; | |
61 if (title.empty()) | |
62 continue; | |
63 | |
64 ApplyWindowTitleFormat(result.player.window_title_format, title); | |
65 | |
66 success |= AddMedia(result, {InferMediaInformationType(title), title}); | |
67 } | |
68 | |
69 return success; | |
70 } | |
71 | |
72 static bool ApplyOpenFilesStrategy(std::vector<Result>& results) { | |
73 bool success = false; | |
74 | |
75 /* map pids to our results, saves time with open_file_proc */ | |
76 std::unordered_map<pid_t, Result*> pid_map; | |
77 pid_map.reserve(results.size()); | |
78 | |
79 std::set<pid_t> pids; | |
80 | |
81 for (Result& result : results) { | |
82 const pid_t pid = result.process.pid; | |
83 if (!pid) | |
84 continue; | |
85 | |
86 pid_map.insert({pid, &result}); | |
87 pids.insert(pid); | |
88 } | |
89 | |
90 auto open_file_proc = [&](const OpenFile& file) -> bool { | |
91 success |= AddMedia(*pid_map[file.pid], {MediaInfoType::File, file.path}); | |
92 return true; | |
93 }; | |
94 | |
95 EnumerateOpenFiles(pids, open_file_proc); | |
96 | |
97 return success; | |
98 } | |
99 | |
100 bool ApplyStrategies(std::vector<Result>& results) { | |
101 bool success = false; | |
102 | |
103 success |= ApplyWindowTitleStrategy(results); | |
104 success |= ApplyOpenFilesStrategy(results); | |
105 | |
106 return success; | |
107 } | |
108 | |
109 //////////////////////////////////////////////////////////////////////////////// | |
110 | |
111 } // namespace animone::internal |