Mercurial > minori
comparison dep/animone/src/win.cc @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
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date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | |
children | 1a6a5d3a94cd |
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257:699a20c57dc8 | 258:862d0d8619f6 |
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1 #include "animone/win.h" | |
2 | |
3 #ifdef WIN32 | |
4 # include "animone/win/win32.h" | |
5 #endif | |
6 | |
7 #ifdef MACOSX | |
8 # include "animone/win/quartz.h" | |
9 #endif | |
10 | |
11 #ifdef X11 | |
12 # include "animone/win/x11.h" | |
13 #endif | |
14 | |
15 namespace animone::internal { | |
16 | |
17 bool EnumerateWindows(window_proc_t window_proc) { | |
18 bool success = false; | |
19 | |
20 #ifdef WIN32 | |
21 success |= win32::EnumerateWindows(window_proc); | |
22 #endif | |
23 | |
24 #ifdef MACOSX | |
25 success |= quartz::EnumerateWindows(window_proc); | |
26 #endif | |
27 | |
28 #ifdef X11 | |
29 success |= x11::EnumerateWindows(window_proc); | |
30 #endif | |
31 | |
32 return success; | |
33 } | |
34 | |
35 } // namespace animone::internal |