comparison include/core/config.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents c130f47f6f48
children 3ec7804abf17
comparison
equal deleted inserted replaced
257:699a20c57dc8 258:862d0d8619f6
1 #ifndef __core__config_h 1 #ifndef __core__config_h
2 #define __core__config_h 2 #define __core__config_h
3 3
4 #include "core/anime.h" 4 #include "core/anime.h"
5 #include "gui/locale.h"
5 #include "gui/theme.h" 6 #include "gui/theme.h"
6 #include "gui/locale.h"
7 7
8 #include "animia/player.h" 8 #include "animone/player.h"
9 9
10 #include <set>
10 #include <string> 11 #include <string>
12 #include <utility>
11 #include <vector> 13 #include <vector>
12 #include <set>
13 #include <utility>
14 14
15 struct MediaPlayer { 15 struct MediaPlayer {
16 bool enabled = true; 16 bool enabled = true;
17 animia::Player player; 17 animone::Player player;
18 }; 18 };
19 19
20 class Config { 20 class Config {
21 public: 21 public:
22 int Load(); 22 int Load();
23 int Save(); 23 int Save();
24 24
25 Anime::Services service; 25 Anime::Services service;
26 Theme::Theme theme; 26 Theme::Theme theme;
27 Locale::Locale locale; 27 Locale::Locale locale;
28 28
29 struct {
30 Anime::TitleLanguage language;
31 Anime::ScoreFormat score_format;
32 bool display_aired_episodes;
33 bool display_available_episodes;
34 bool highlight_anime_if_available;
35 bool highlighted_anime_above_others;
36 } anime_list;
37
38 struct {
29 struct { 39 struct {
30 Anime::TitleLanguage language; 40 std::string auth_token;
31 Anime::ScoreFormat score_format; 41 int user_id;
32 bool display_aired_episodes; 42 } anilist;
33 bool display_available_episodes; 43 } auth;
34 bool highlight_anime_if_available;
35 bool highlighted_anime_above_others;
36 } anime_list;
37 44
38 struct { 45 struct {
39 struct { 46 bool detect_media_players;
40 std::string auth_token; 47 std::vector<MediaPlayer> players;
41 int user_id; 48 } recognition;
42 } anilist;
43 } auth;
44 49
45 struct { 50 struct {
46 bool detect_media_players; 51 std::string feed_link;
47 std::vector<MediaPlayer> players; 52 } torrents;
48 } recognition;
49 53
50 struct { 54 struct {
51 std::string feed_link; 55 bool real_time_monitor;
52 } torrents; 56 std::set<std::string> paths;
53 57 } library;
54 struct {
55 bool real_time_monitor;
56 std::set<std::string> paths;
57 } library;
58 }; 58 };
59 59
60 #if (defined(WIN32) || defined(MACOSX)) 60 #if (defined(WIN32) || defined(MACOSX))
61 constexpr std::string_view CONFIG_DIR = "Minori"; 61 constexpr std::string_view CONFIG_DIR = "Minori";
62 #else 62 #else