comparison include/core/time.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents c69230dc2b5d
children 3ec7804abf17
comparison
equal deleted inserted replaced
257:699a20c57dc8 258:862d0d8619f6
4 #include <cstdint> 4 #include <cstdint>
5 #include <string> 5 #include <string>
6 namespace Time { 6 namespace Time {
7 7
8 class Duration { 8 class Duration {
9 public: 9 public:
10 Duration(int64_t l); 10 Duration(int64_t l);
11 int64_t InSeconds(); 11 int64_t InSeconds();
12 int64_t InMinutes(); 12 int64_t InMinutes();
13 int64_t InHours(); 13 int64_t InHours();
14 int64_t InDays(); 14 int64_t InDays();
15 std::string AsRelativeString(); 15 std::string AsRelativeString();
16 16
17 private: 17 private:
18 int64_t length; 18 int64_t length;
19 }; 19 };
20 20
21 int64_t GetSystemTime(); 21 int64_t GetSystemTime();
22 22
23 }; // namespace Time 23 }; // namespace Time