comparison include/gui/locale.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents 39521c47c7a3
children 3ec7804abf17
comparison
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257:699a20c57dc8 258:862d0d8619f6
1 #ifndef __gui__locale_h 1 #ifndef __gui__locale_h
2 #define __gui__locale_h 2 #define __gui__locale_h
3 3
4 #include <QLocale> 4 #include <QLocale>
5 #include <QTranslator> 5 #include <QTranslator>
6 #include <memory>
7 #include <string>
6 #include <vector> 8 #include <vector>
7 #include <string>
8 #include <memory>
9 9
10 namespace Locale { 10 namespace Locale {
11 11
12 std::string GetLocaleFullName(const QLocale& locale); 12 std::string GetLocaleFullName(const QLocale& locale);
13 13
28 QTranslator _translator_qt; 28 QTranslator _translator_qt;
29 QLocale _locale; 29 QLocale _locale;
30 std::vector<QLocale> _available_translations = {}; 30 std::vector<QLocale> _available_translations = {};
31 }; 31 };
32 32
33 } 33 } // namespace Locale
34 34
35 #endif // __gui__locale_h 35 #endif // __gui__locale_h