comparison include/gui/theme.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents 39521c47c7a3
children 3ec7804abf17
comparison
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257:699a20c57dc8 258:862d0d8619f6
10 }; 10 };
11 11
12 namespace Theme { 12 namespace Theme {
13 13
14 class Theme final { 14 class Theme final {
15 public: 15 public:
16 Theme(Themes theme = Themes::OS); 16 Theme(Themes theme = Themes::OS);
17 void SetTheme(Themes theme); 17 void SetTheme(Themes theme);
18 Themes GetTheme() const; 18 Themes GetTheme() const;
19 bool IsInDarkTheme() const; 19 bool IsInDarkTheme() const;
20 void RepaintCurrentTheme(); 20 void RepaintCurrentTheme();
21 21
22 private: 22 private:
23 void SetToDarkTheme(); 23 void SetToDarkTheme();
24 void SetToLightTheme(); 24 void SetToLightTheme();
25 void SetStyleSheet(Themes theme); 25 void SetStyleSheet(Themes theme);
26 Themes GetCurrentOSTheme() const; 26 Themes GetCurrentOSTheme() const;
27 Themes theme; 27 Themes theme;
28 }; 28 };
29 29
30 } // namespace Theme 30 } // namespace Theme
31 31
32 #endif // __gui__theme_h 32 #endif // __gui__theme_h