Mercurial > minori
comparison src/core/config.cc @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
| author | Paper <paper@paper.us.eu.org> |
|---|---|
| date | Mon, 01 Apr 2024 02:43:44 -0400 |
| parents | c130f47f6f48 |
| children | ec0a2b5493f8 |
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| 257:699a20c57dc8 | 258:862d0d8619f6 |
|---|---|
| 1 /** | 1 /** |
| 2 * config.cpp: | 2 * config.cpp: |
| 3 * parses the config... lol | 3 * parses the config... lol |
| 4 **/ | 4 **/ |
| 5 #include "core/config.h" | 5 #include "core/config.h" |
| 6 #include "core/anime.h" | |
| 7 #include "core/filesystem.h" | |
| 8 #include "core/ini.h" | |
| 9 #include "core/json.h" | |
| 6 #include "core/strings.h" | 10 #include "core/strings.h" |
| 7 #include "core/anime.h" | |
| 8 #include "core/ini.h" | |
| 9 #include "core/filesystem.h" | |
| 10 #include "core/json.h" | |
| 11 #include "gui/translate/anime.h" | 11 #include "gui/translate/anime.h" |
| 12 #include "gui/translate/config.h" | 12 #include "gui/translate/config.h" |
| 13 | 13 |
| 14 #include "animia/player.h" | 14 #include "animone/player.h" |
| 15 | 15 |
| 16 #include <algorithm> | 16 #include <algorithm> |
| 17 #include <cstdlib> | 17 #include <cstdlib> |
| 18 #include <cstring> | 18 #include <cstring> |
| 19 #include <filesystem> | 19 #include <filesystem> |
| 28 /* I'll use an INI-based config file instead of using an | 28 /* I'll use an INI-based config file instead of using an |
| 29 * XML file like Taiga. | 29 * XML file like Taiga. |
| 30 * | 30 * |
| 31 * It technically isn't to spec, because I'm making these case-sensitive. | 31 * It technically isn't to spec, because I'm making these case-sensitive. |
| 32 * Boohoo. | 32 * Boohoo. |
| 33 */ | 33 */ |
| 34 | 34 |
| 35 int Config::Load() { | 35 int Config::Load() { |
| 36 std::filesystem::path cfg_path = Filesystem::GetConfigPath(); | 36 std::filesystem::path cfg_path = Filesystem::GetConfigPath(); |
| 37 | 37 |
| 38 mINI::INIFile file(cfg_path.u8string()); | 38 mINI::INIFile file(cfg_path.u8string()); |
| 39 mINI::INIStructure ini; | 39 mINI::INIStructure ini; |
| 40 file.read(ini); | 40 file.read(ini); |
| 41 | 41 |
| 42 service = Translate::ToService(INI::GetIniValue<std::string>(ini, "General", "Service", "None")); | 42 service = Translate::ToService(INI::GetIniValue<std::string>(ini, "General", "Service", "None")); |
| 43 | 43 |
| 44 anime_list.score_format = Translate::ToScoreFormat(INI::GetIniValue<std::string>(ini, "Anime List", "Score format", "POINT_100")); | 44 anime_list.score_format = |
| 45 anime_list.language = Translate::ToLanguage(INI::GetIniValue<std::string>(ini, "Anime List", "Title language", "Romaji")); | 45 Translate::ToScoreFormat(INI::GetIniValue<std::string>(ini, "Anime List", "Score format", "POINT_100")); |
| 46 anime_list.language = | |
| 47 Translate::ToLanguage(INI::GetIniValue<std::string>(ini, "Anime List", "Title language", "Romaji")); | |
| 46 anime_list.display_aired_episodes = INI::GetIniValue<bool>(ini, "Anime List", "Display only aired episodes", true); | 48 anime_list.display_aired_episodes = INI::GetIniValue<bool>(ini, "Anime List", "Display only aired episodes", true); |
| 47 anime_list.display_available_episodes = INI::GetIniValue<bool>(ini, "Anime List", "Display only available episodes in library", true); | 49 anime_list.display_available_episodes = |
| 48 anime_list.highlight_anime_if_available = INI::GetIniValue<bool>(ini, "Anime List", "Highlight anime if available", true); | 50 INI::GetIniValue<bool>(ini, "Anime List", "Display only available episodes in library", true); |
| 51 anime_list.highlight_anime_if_available = | |
| 52 INI::GetIniValue<bool>(ini, "Anime List", "Highlight anime if available", true); | |
| 49 | 53 |
| 50 if (anime_list.highlight_anime_if_available) // sanity check | 54 if (anime_list.highlight_anime_if_available) // sanity check |
| 51 anime_list.highlighted_anime_above_others = INI::GetIniValue<bool>(ini, "Anime List", "Display highlighted anime above others", false); | 55 anime_list.highlighted_anime_above_others = |
| 56 INI::GetIniValue<bool>(ini, "Anime List", "Display highlighted anime above others", false); | |
| 52 else | 57 else |
| 53 anime_list.highlighted_anime_above_others = false; | 58 anime_list.highlighted_anime_above_others = false; |
| 54 | 59 |
| 55 auth.anilist.auth_token = INI::GetIniValue<std::string>(ini, "Authentication/AniList", "Auth Token", ""); | 60 auth.anilist.auth_token = INI::GetIniValue<std::string>(ini, "Authentication/AniList", "Auth Token", ""); |
| 56 auth.anilist.user_id = INI::GetIniValue<int>(ini, "Authentication/AniList", "User ID", 0); | 61 auth.anilist.user_id = INI::GetIniValue<int>(ini, "Authentication/AniList", "User ID", 0); |
| 57 | 62 |
| 58 torrents.feed_link = INI::GetIniValue<std::string>(ini, "Torrents", "RSS feed", "https://www.tokyotosho.info/rss.php?filter=1,11&zwnj=0"); | 63 torrents.feed_link = INI::GetIniValue<std::string>(ini, "Torrents", "RSS feed", |
| 64 "https://www.tokyotosho.info/rss.php?filter=1,11&zwnj=0"); | |
| 59 | 65 |
| 60 recognition.detect_media_players = INI::GetIniValue<bool>(ini, "Recognition", "Detect media players", true); | 66 recognition.detect_media_players = INI::GetIniValue<bool>(ini, "Recognition", "Detect media players", true); |
| 61 | 67 |
| 62 /* lots of dumb logic to import the player data */ | 68 /* lots of dumb logic to import the player data */ |
| 63 { | 69 { |
| 67 return false; | 73 return false; |
| 68 | 74 |
| 69 f.open(QFile::ReadOnly | QFile::Text); | 75 f.open(QFile::ReadOnly | QFile::Text); |
| 70 QTextStream ts(&f); | 76 QTextStream ts(&f); |
| 71 | 77 |
| 72 std::vector<animia::Player> players; | 78 std::vector<animone::Player> players; |
| 73 | 79 |
| 74 if (!animia::ParsePlayersData(Strings::ToUtf8String(ts.readAll()), players)) | 80 if (!animone::ParsePlayersData(Strings::ToUtf8String(ts.readAll()), players)) |
| 75 return false; | 81 return false; |
| 76 | 82 |
| 77 recognition.players.reserve(players.size()); | 83 recognition.players.reserve(players.size()); |
| 78 for (const auto& player : players) | 84 for (const auto& player : players) |
| 79 recognition.players.push_back({true, player}); | 85 recognition.players.push_back({true, player}); |
| 80 } | 86 } |
| 81 | 87 |
| 82 for (auto& [enabled, player] : recognition.players) { | 88 for (auto& [enabled, player] : recognition.players) { |
| 83 switch (player.type) { | 89 switch (player.type) { |
| 84 default: | 90 default: |
| 85 case animia::PlayerType::Default: | 91 case animone::PlayerType::Default: |
| 86 enabled = INI::GetIniValue<bool>(ini, "Recognition/Players", player.name, true); | 92 enabled = INI::GetIniValue<bool>(ini, "Recognition/Players", player.name, true); |
| 87 break; | 93 break; |
| 88 case animia::PlayerType::WebBrowser: | 94 case animone::PlayerType::WebBrowser: |
| 89 enabled = INI::GetIniValue<bool>(ini, "Recognition/Browsers", player.name, true); | 95 enabled = INI::GetIniValue<bool>(ini, "Recognition/Browsers", player.name, true); |
| 90 break; | 96 break; |
| 91 } | 97 } |
| 92 } | 98 } |
| 93 | 99 |
| 94 locale.RefreshAvailableLocales(); | 100 locale.RefreshAvailableLocales(); |
| 95 locale.SetActiveLocale(QLocale(Strings::ToQString(INI::GetIniValue<std::string>(ini, "General", "Locale", "en_US")))); | 101 locale.SetActiveLocale( |
| 102 QLocale(Strings::ToQString(INI::GetIniValue<std::string>(ini, "General", "Locale", "en_US")))); | |
| 96 | 103 |
| 97 theme.SetTheme(Translate::ToTheme(INI::GetIniValue<std::string>(ini, "Appearance", "Theme", "Default"))); | 104 theme.SetTheme(Translate::ToTheme(INI::GetIniValue<std::string>(ini, "Appearance", "Theme", "Default"))); |
| 98 | 105 |
| 99 { | 106 { |
| 100 std::vector<std::string> v = Strings::Split(INI::GetIniValue<std::string>(ini, "Library", "Folders", ""), ";"); | 107 std::vector<std::string> v = Strings::Split(INI::GetIniValue<std::string>(ini, "Library", "Folders", ""), ";"); |
| 119 INI::SetIniValue(ini, "General", "Locale", locale.GetLocale().name()); | 126 INI::SetIniValue(ini, "General", "Locale", locale.GetLocale().name()); |
| 120 | 127 |
| 121 INI::SetIniValue(ini, "Anime List", "Score format", Translate::ToString(anime_list.score_format)); | 128 INI::SetIniValue(ini, "Anime List", "Score format", Translate::ToString(anime_list.score_format)); |
| 122 INI::SetIniValue(ini, "Anime List", "Title language", anime_list.language); | 129 INI::SetIniValue(ini, "Anime List", "Title language", anime_list.language); |
| 123 INI::SetIniValue(ini, "Anime List", "Display only aired episodes", anime_list.display_aired_episodes); | 130 INI::SetIniValue(ini, "Anime List", "Display only aired episodes", anime_list.display_aired_episodes); |
| 124 INI::SetIniValue(ini, "Anime List", "Display only available episodes in library", anime_list.display_available_episodes); | 131 INI::SetIniValue(ini, "Anime List", "Display only available episodes in library", |
| 132 anime_list.display_available_episodes); | |
| 125 INI::SetIniValue(ini, "Anime List", "Highlight anime if available", anime_list.highlight_anime_if_available); | 133 INI::SetIniValue(ini, "Anime List", "Highlight anime if available", anime_list.highlight_anime_if_available); |
| 126 INI::SetIniValue(ini, "Anime List", "Display highlighted anime above others", anime_list.highlighted_anime_above_others); | 134 INI::SetIniValue(ini, "Anime List", "Display highlighted anime above others", |
| 135 anime_list.highlighted_anime_above_others); | |
| 127 | 136 |
| 128 INI::SetIniValue(ini, "Authentication/AniList", "Auth Token", auth.anilist.auth_token); | 137 INI::SetIniValue(ini, "Authentication/AniList", "Auth Token", auth.anilist.auth_token); |
| 129 INI::SetIniValue(ini, "Authentication/AniList", "User ID", auth.anilist.user_id); | 138 INI::SetIniValue(ini, "Authentication/AniList", "User ID", auth.anilist.user_id); |
| 130 | 139 |
| 131 INI::SetIniValue(ini, "Appearance", "Theme", theme.GetTheme()); | 140 INI::SetIniValue(ini, "Appearance", "Theme", theme.GetTheme()); |
| 135 INI::SetIniValue(ini, "Recognition", "Detect media players", recognition.detect_media_players); | 144 INI::SetIniValue(ini, "Recognition", "Detect media players", recognition.detect_media_players); |
| 136 | 145 |
| 137 for (const auto& [enabled, player] : recognition.players) { | 146 for (const auto& [enabled, player] : recognition.players) { |
| 138 switch (player.type) { | 147 switch (player.type) { |
| 139 default: | 148 default: |
| 140 case animia::PlayerType::Default: | 149 case animone::PlayerType::Default: INI::SetIniValue(ini, "Recognition/Players", player.name, enabled); break; |
| 141 INI::SetIniValue(ini, "Recognition/Players", player.name, enabled); | 150 case animone::PlayerType::WebBrowser: |
| 142 break; | |
| 143 case animia::PlayerType::WebBrowser: | |
| 144 INI::SetIniValue(ini, "Recognition/Browsers", player.name, enabled); | 151 INI::SetIniValue(ini, "Recognition/Browsers", player.name, enabled); |
| 145 break; | 152 break; |
| 146 } | 153 } |
| 147 } | 154 } |
| 148 | 155 |
