Mercurial > minori
diff dep/animia/src/win32.cpp @ 62:4c6dd5999b39
*: update
1. updated animia
2. use widestrings for filesystem on Windows
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Sun, 01 Oct 2023 06:16:06 -0400 |
parents | 6ff7aabeb9d7 |
children | eab9e623eb84 |
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line diff
--- a/dep/animia/src/win32.cpp Fri Sep 29 15:52:31 2023 -0400 +++ b/dep/animia/src/win32.cpp Sun Oct 01 06:16:06 2023 -0400 @@ -1,21 +1,29 @@ +/** + * win32.cpp + * - provides support for Windows clients + * + **/ #include "win32.h" -#include <windows.h> -#include <winternl.h> +#include <fileapi.h> +#include <handleapi.h> +#include <iostream> #include <libloaderapi.h> #include <ntdef.h> #include <psapi.h> -#include <tlhelp32.h> -#include <fileapi.h> -#include <handleapi.h> -#include <vector> -#include <iostream> +#include <shlobj.h> +#include <stdexcept> #include <string> +#include <stringapiset.h> +#include <tlhelp32.h> #include <unordered_map> -#include <stdexcept> -#include <locale> -#include <codecvt> +#include <vector> +#include <windows.h> +#include <winternl.h> + /* This file is noticably more complex than Unix and Linux, and that's because - there is no "simple" way to get the paths of a file. */ + there is no "simple" way to get the paths of a file. In fact, this thing requires + you to use *internal functions* that can't even be linked to, hence why we have to + use GetProcAddress and such. What a mess. */ #define SystemExtendedHandleInformation ((SYSTEM_INFORMATION_CLASS)0x40) constexpr NTSTATUS STATUS_INFO_LENGTH_MISMATCH = 0xC0000004UL; @@ -24,74 +32,40 @@ static unsigned short file_type_index = 0; struct SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX { - PVOID Object; - ULONG_PTR UniqueProcessId; - HANDLE HandleValue; - ACCESS_MASK GrantedAccess; - USHORT CreatorBackTraceIndex; - USHORT ObjectTypeIndex; - ULONG HandleAttributes; - ULONG Reserved; + PVOID Object; + ULONG_PTR UniqueProcessId; + HANDLE HandleValue; + ACCESS_MASK GrantedAccess; + USHORT CreatorBackTraceIndex; + USHORT ObjectTypeIndex; + ULONG HandleAttributes; + ULONG Reserved; }; struct SYSTEM_HANDLE_INFORMATION_EX { - ULONG_PTR NumberOfHandles; - ULONG_PTR Reserved; - SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX Handles[1]; + ULONG_PTR NumberOfHandles; + ULONG_PTR Reserved; + SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX Handles[1]; }; namespace Animia::Windows { -std::vector<int> get_all_pids() { - std::vector<int> ret; - HANDLE hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); - PROCESSENTRY32 pe32; - pe32.dwSize = sizeof(PROCESSENTRY32); - - if (hProcessSnap == INVALID_HANDLE_VALUE) - return std::vector<int>(); - - if (!Process32First(hProcessSnap, &pe32)) - return std::vector<int>(); - - ret.push_back(pe32.th32ProcessID); - while (Process32Next(hProcessSnap, &pe32)) { - ret.push_back(pe32.th32ProcessID); - } - // clean the snapshot object - CloseHandle(hProcessSnap); - - return ret; -} - -std::string get_process_name(int pid) { - HANDLE handle = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid); - if (!handle) - return ""; - - std::string ret(MAX_PATH, '\0'); - if (!GetModuleBaseNameA(handle, 0, &ret.front(), ret.size())) - throw std::runtime_error("GetModuleBaseNameA failed: " + std::to_string(GetLastError())); - CloseHandle(handle); - - return ret; -} - /* All of this BS is required on Windows. Why? */ HANDLE DuplicateHandle(HANDLE process_handle, HANDLE handle) { HANDLE dup_handle = nullptr; - const bool result = ::DuplicateHandle(process_handle, handle, - ::GetCurrentProcess(), &dup_handle, 0, false, DUPLICATE_SAME_ACCESS); + const bool result = + ::DuplicateHandle(process_handle, handle, ::GetCurrentProcess(), &dup_handle, 0, false, DUPLICATE_SAME_ACCESS); return result ? dup_handle : nullptr; } PVOID GetNTDLLAddress(LPCSTR proc_name) { - return reinterpret_cast<PVOID>(GetProcAddress(GetModuleHandleA("ntdll.dll"), proc_name)); + return reinterpret_cast<PVOID>(::GetProcAddress(::GetModuleHandleA("ntdll.dll"), proc_name)); } NTSTATUS QuerySystemInformation(SYSTEM_INFORMATION_CLASS cls, PVOID sysinfo, ULONG len, PULONG retlen) { - static const auto func = reinterpret_cast<decltype(::NtQuerySystemInformation)*>(GetNTDLLAddress("NtQuerySystemInformation")); + static const auto func = + reinterpret_cast<decltype(::NtQuerySystemInformation)*>(GetNTDLLAddress("NtQuerySystemInformation")); return func(cls, sysinfo, len, retlen); } @@ -112,11 +86,14 @@ if (!(info = (SYSTEM_HANDLE_INFORMATION_EX*)malloc(cb *= 2))) continue; + res.reserve(cb); + if (0 <= (status = QuerySystemInformation(SystemExtendedHandleInformation, info, cb, &cb))) { if (ULONG_PTR handles = info->NumberOfHandles) { SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX* entry = info->Handles; do { - if (entry) res.push_back(*entry); + if (entry) + res.push_back(*entry); } while (entry++, --handles); } } @@ -132,51 +109,43 @@ return info; } -std::string UnicodeStringToStdString(UNICODE_STRING string) { - ANSI_STRING result; - static const auto uc_to_ansi = reinterpret_cast<decltype(::RtlUnicodeStringToAnsiString)*>(GetNTDLLAddress("RtlUnicodeStringToAnsiString")); - uc_to_ansi(&result, &string, TRUE); - std::string ret = std::string(result.Buffer, result.Length); - static const auto free_ansi = reinterpret_cast<decltype(::RtlFreeAnsiString)*>(GetNTDLLAddress("RtlFreeAnsiString")); - free_ansi(&result); +/* we're using UTF-8. originally, I had used just the ANSI versions of functions, but that + sucks massive dick. this way we get unicode in the way every single other OS does it */ +std::string UnicodeStringToUtf8(std::wstring string) { + unsigned long size = ::WideCharToMultiByte(CP_UTF8, 0, string.c_str(), string.length(), NULL, 0, NULL, NULL); + std::string ret = std::string(size, '\0'); + ::WideCharToMultiByte(CP_UTF8, 0, string.c_str(), string.length(), &ret.front(), ret.length(), NULL, NULL); + return ret; +} + +std::string UnicodeStringToUtf8(UNICODE_STRING string) { + unsigned long size = ::WideCharToMultiByte(CP_UTF8, 0, string.Buffer, string.Length, NULL, 0, NULL, NULL); + std::string ret = std::string(size, '\0'); + ::WideCharToMultiByte(CP_UTF8, 0, string.Buffer, string.Length, &ret.front(), ret.length(), NULL, NULL); + return ret; +} + +std::wstring Utf8StringToUnicode(std::string string) { + unsigned long size = ::MultiByteToWideChar(CP_UTF8, 0, string.c_str(), string.length(), NULL, 0); + std::wstring ret = std::wstring(size, L'\0'); + ::MultiByteToWideChar(CP_UTF8, 0, string.c_str(), string.length(), &ret.front(), ret.length()); return ret; } std::string GetHandleType(HANDLE handle) { OBJECT_TYPE_INFORMATION info = QueryObjectTypeInfo(handle); - return UnicodeStringToStdString(info.TypeName); + return UnicodeStringToUtf8(info.TypeName); } -/* GetFinalPathNameByHandleA literally just doesn't work */ std::string GetFinalPathNameByHandle(HANDLE handle) { std::wstring buffer; int result = ::GetFinalPathNameByHandleW(handle, NULL, 0, FILE_NAME_NORMALIZED | VOLUME_NAME_DOS); buffer.resize(result); ::GetFinalPathNameByHandleW(handle, &buffer.front(), buffer.size(), FILE_NAME_NORMALIZED | VOLUME_NAME_DOS); - - std::wstring_convert<std::codecvt_utf8<wchar_t>, wchar_t> converter; - - return converter.to_bytes(buffer); -} - -std::string GetSystemDirectory() { - std::string windir = std::string(MAX_PATH, '\0'); - ::GetWindowsDirectoryA(&windir.front(), windir.length()); - return "\\\\?\\" + windir; -} + buffer.resize(buffer.find('\0')); -/* This function is useless. I'm not exactly sure why, but whenever I try to compare the two - values, they both come up as different. I'm assuming it's just some Unicode BS I can't be bothered - to deal with. */ -bool IsSystemDirectory(const std::string& path) { - std::string path_l = path; - CharUpperBuffA(&path_l.front(), path_l.length()); - - std::string windir = GetSystemDirectory(); - CharUpperBuffA(&windir.front(), windir.length()); - - return path_l.rfind(windir, 0) != std::string::npos; + return UnicodeStringToUtf8(buffer); } bool IsFileHandle(HANDLE handle, unsigned short object_type_index) { @@ -192,37 +161,123 @@ } bool IsFileMaskOk(ACCESS_MASK access_mask) { - /* this filters out any file handles that, legitimately, - do not make sense (for what we're using it for) - - shoutout to erengy for having these in Anisthesia */ - if (!(access_mask & FILE_READ_DATA)) return false; - if ((access_mask & FILE_APPEND_DATA) || - (access_mask & FILE_WRITE_EA) || - (access_mask & FILE_WRITE_ATTRIBUTES)) + if ((access_mask & FILE_APPEND_DATA) || (access_mask & FILE_WRITE_EA) || (access_mask & FILE_WRITE_ATTRIBUTES)) return false; return true; } bool IsFilePathOk(const std::string& path) { - if (path.empty() || IsSystemDirectory(path)) + if (path.empty()) return false; const auto file_attributes = GetFileAttributesA(path.c_str()); - if ((file_attributes == INVALID_FILE_ATTRIBUTES) || - (file_attributes & FILE_ATTRIBUTE_DIRECTORY)) + if ((file_attributes == INVALID_FILE_ATTRIBUTES) || (file_attributes & FILE_ATTRIBUTE_DIRECTORY)) return false; return true; } +std::string GetSystemDirectory() { + PWSTR path_wch; + SHGetKnownFolderPath(FOLDERID_Windows, 0, NULL, &path_wch); + std::wstring path_wstr(path_wch); + CoTaskMemFree(path_wch); + return UnicodeStringToUtf8(path_wstr); +} + +bool IsSystemFile(const std::string& path) { + std::wstring path_w = Utf8StringToUnicode(path); + CharUpperBuffW(&path_w.front(), path_w.length()); + std::wstring windir_w = Utf8StringToUnicode(GetSystemDirectory()); + CharUpperBuffW(&windir_w.front(), windir_w.length()); + return path_w.find(windir_w) == 4; +} + +std::vector<int> get_all_pids() { + std::vector<int> ret; + HANDLE hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); + PROCESSENTRY32 pe32; + pe32.dwSize = sizeof(PROCESSENTRY32); + + if (hProcessSnap == INVALID_HANDLE_VALUE) + return std::vector<int>(); + + if (!Process32First(hProcessSnap, &pe32)) + return std::vector<int>(); + + ret.push_back(pe32.th32ProcessID); + while (Process32Next(hProcessSnap, &pe32)) { + ret.push_back(pe32.th32ProcessID); + } + // clean the snapshot object + CloseHandle(hProcessSnap); + + return ret; +} + +std::string get_process_name(int pid) { + unsigned long size = 256, ret_size = 0; + HANDLE handle = ::OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid); + if (!handle) + return ""; + + std::wstring ret(size, L'\0'); + while (size < 32768) { + ret.resize(size, L'\0'); + + if (!(ret_size = ::GetModuleBaseNameW(handle, 0, &ret.front(), ret.length()))) + ret = L""; + else if (size > ret_size) + ret.resize(ret.find('\0')); + + size *= 2; + } + + CloseHandle(handle); + + return UnicodeStringToUtf8(ret); +} + std::vector<std::string> get_open_files(int pid) { - std::unordered_map<int, std::vector<std::string>> map = get_all_open_files(); - return map[pid]; + std::vector<std::string> ret; + std::vector<SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX> info = GetSystemHandleInformation(); + for (auto& h : info) { + if (h.UniqueProcessId != pid) + continue; + + if (!IsFileHandle(nullptr, h.ObjectTypeIndex)) + continue; + if (!IsFileMaskOk(h.GrantedAccess)) + continue; + + const HANDLE proc = ::OpenProcess(PROCESS_DUP_HANDLE, false, pid); + HANDLE handle = DuplicateHandle(proc, h.HandleValue); + if (!handle) + continue; + + if (GetFileType(handle) != FILE_TYPE_DISK) + continue; + + std::string path = GetFinalPathNameByHandle(handle); + if (!IsFilePathOk(path)) + continue; + + ret.push_back(path); + } + return ret; +} + +std::vector<std::string> filter_system_files(const std::vector<std::string>& source) { + std::vector<std::string> ret; + for (const std::string& s : source) { + if (!IsSystemFile(s)) + ret.push_back(s); + } + return ret; } std::unordered_map<int, std::vector<std::string>> get_all_open_files() { @@ -255,4 +310,4 @@ return map; } -} +} // namespace Animia::Windows