Mercurial > minori
diff dep/animone/src/win.cc @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | |
children | 1a6a5d3a94cd |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dep/animone/src/win.cc Mon Apr 01 02:43:44 2024 -0400 @@ -0,0 +1,35 @@ +#include "animone/win.h" + +#ifdef WIN32 +# include "animone/win/win32.h" +#endif + +#ifdef MACOSX +# include "animone/win/quartz.h" +#endif + +#ifdef X11 +# include "animone/win/x11.h" +#endif + +namespace animone::internal { + +bool EnumerateWindows(window_proc_t window_proc) { + bool success = false; + +#ifdef WIN32 + success |= win32::EnumerateWindows(window_proc); +#endif + +#ifdef MACOSX + success |= quartz::EnumerateWindows(window_proc); +#endif + +#ifdef X11 + success |= x11::EnumerateWindows(window_proc); +#endif + + return success; +} + +} // namespace animone::internal