Mercurial > minori
diff include/core/config.h @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | c130f47f6f48 |
children | 3ec7804abf17 |
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--- a/include/core/config.h Sun Feb 18 16:02:14 2024 -0500 +++ b/include/core/config.h Mon Apr 01 02:43:44 2024 -0400 @@ -2,59 +2,59 @@ #define __core__config_h #include "core/anime.h" +#include "gui/locale.h" #include "gui/theme.h" -#include "gui/locale.h" -#include "animia/player.h" +#include "animone/player.h" +#include <set> #include <string> +#include <utility> #include <vector> -#include <set> -#include <utility> struct MediaPlayer { bool enabled = true; - animia::Player player; + animone::Player player; }; class Config { - public: - int Load(); - int Save(); +public: + int Load(); + int Save(); - Anime::Services service; - Theme::Theme theme; - Locale::Locale locale; + Anime::Services service; + Theme::Theme theme; + Locale::Locale locale; - struct { - Anime::TitleLanguage language; - Anime::ScoreFormat score_format; - bool display_aired_episodes; - bool display_available_episodes; - bool highlight_anime_if_available; - bool highlighted_anime_above_others; - } anime_list; + struct { + Anime::TitleLanguage language; + Anime::ScoreFormat score_format; + bool display_aired_episodes; + bool display_available_episodes; + bool highlight_anime_if_available; + bool highlighted_anime_above_others; + } anime_list; + struct { struct { - struct { - std::string auth_token; - int user_id; - } anilist; - } auth; + std::string auth_token; + int user_id; + } anilist; + } auth; - struct { - bool detect_media_players; - std::vector<MediaPlayer> players; - } recognition; + struct { + bool detect_media_players; + std::vector<MediaPlayer> players; + } recognition; - struct { - std::string feed_link; - } torrents; + struct { + std::string feed_link; + } torrents; - struct { - bool real_time_monitor; - std::set<std::string> paths; - } library; + struct { + bool real_time_monitor; + std::set<std::string> paths; + } library; }; #if (defined(WIN32) || defined(MACOSX))