diff include/core/ini.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents 53211cb1e7f5
children 3ec7804abf17
line wrap: on
line diff
--- a/include/core/ini.h	Sun Feb 18 16:02:14 2024 -0500
+++ b/include/core/ini.h	Mon Apr 01 02:43:44 2024 -0400
@@ -2,34 +2,32 @@
 #define __core__ini_h
 
 #define MINI_CASE_SENSITIVE
-#include "mini/ini.h"
 #include "core/strings.h"
 #include "gui/translate/anime.h"
 #include "gui/translate/config.h"
+#include "mini/ini.h"
+#include <string>
 #include <type_traits>
-#include <string>
 
 namespace INI {
 
 /* very simple tutorial on how to give anyone who reads
    your code an aneurysm */
-template <typename T, typename = void>
+template<typename T, typename = void>
 struct is_toutf8string_available : std::false_type {};
 
 template<typename T>
-struct is_toutf8string_available<T,
-		std::void_t<decltype(Strings::ToUtf8String(std::declval<T>()))>> : std::true_type {};
+struct is_toutf8string_available<T, std::void_t<decltype(Strings::ToUtf8String(std::declval<T>()))>> : std::true_type {
+};
 
-template <typename T, typename = void>
+template<typename T, typename = void>
 struct is_translation_available : std::false_type {};
 
 template<typename T>
-struct is_translation_available<T,
-		std::void_t<decltype(Translate::ToString(std::declval<T>()))>> : std::true_type {};
+struct is_translation_available<T, std::void_t<decltype(Translate::ToString(std::declval<T>()))>> : std::true_type {};
 
 template<typename T>
-T GetIniValue(const mINI::INIStructure& ini, const std::string& section,
-	          const std::string& value, const T& def) {
+T GetIniValue(const mINI::INIStructure& ini, const std::string& section, const std::string& value, const T& def) {
 	if (!ini.has(section) || !ini.get(section).has(value))
 		return def;
 
@@ -51,8 +49,7 @@
 
 /* this should be able to handle most of our custom types */
 template<typename T>
-void SetIniValue(mINI::INIStructure& ini, const std::string& section,
-	             const std::string& key, const T& value) {
+void SetIniValue(mINI::INIStructure& ini, const std::string& section, const std::string& key, const T& value) {
 	auto& ini_key = ini[section][key];
 
 	if constexpr (is_translation_available<T>::value) {
@@ -66,6 +63,6 @@
 	}
 }
 
-}
+} // namespace INI
 
 #endif