diff include/gui/theme.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents 39521c47c7a3
children 3ec7804abf17
line wrap: on
line diff
--- a/include/gui/theme.h	Sun Feb 18 16:02:14 2024 -0500
+++ b/include/gui/theme.h	Mon Apr 01 02:43:44 2024 -0400
@@ -12,19 +12,19 @@
 namespace Theme {
 
 class Theme final {
-	public:
-		Theme(Themes theme = Themes::OS);
-		void SetTheme(Themes theme);
-		Themes GetTheme() const;
-		bool IsInDarkTheme() const;
-		void RepaintCurrentTheme();
+public:
+	Theme(Themes theme = Themes::OS);
+	void SetTheme(Themes theme);
+	Themes GetTheme() const;
+	bool IsInDarkTheme() const;
+	void RepaintCurrentTheme();
 
-	private:
-		void SetToDarkTheme();
-		void SetToLightTheme();
-		void SetStyleSheet(Themes theme);
-		Themes GetCurrentOSTheme() const;
-		Themes theme;
+private:
+	void SetToDarkTheme();
+	void SetToLightTheme();
+	void SetStyleSheet(Themes theme);
+	Themes GetCurrentOSTheme() const;
+	Themes theme;
 };
 
 } // namespace Theme