diff include/gui/window.h @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents c130f47f6f48
children 3ec7804abf17
line wrap: on
line diff
--- a/include/gui/window.h	Sun Feb 18 16:02:14 2024 -0500
+++ b/include/gui/window.h	Mon Apr 01 02:43:44 2024 -0400
@@ -7,64 +7,64 @@
 /* *could* be forward-declared, but this causes
    any file that #includes this to have to #include
    these as well due to unique_ptr */
-#include <QWidget>
-#include <QStackedWidget>
+#include "gui/widgets/sidebar.h"
 #include <QCloseEvent>
+#include <QStackedWidget>
 #include <QThread>
-#include "gui/widgets/sidebar.h"
+#include <QWidget>
 
 class QMenu;
 
 Q_DECLARE_METATYPE(std::vector<std::string>);
 
 class PlayingThread : public QThread {
-		Q_OBJECT
+	Q_OBJECT
 
-	public:
-		PlayingThread(QObject* object = nullptr) : QThread(object) {}
+public:
+	PlayingThread(QObject* object = nullptr) : QThread(object) {}
 
-	private:
-		void run() override;
+private:
+	void run() override;
 
-	signals:
-		void Done(const std::vector<std::string>& files);
+signals:
+	void Done(const std::vector<std::string>& files);
 };
 
 class MainWindow final : public QMainWindow {
-		Q_OBJECT
+	Q_OBJECT
 
-	public:
-		enum class Pages {
-			NOW_PLAYING,
+public:
+	enum class Pages {
+		NOW_PLAYING,
 
-			ANIME_LIST,
-			HISTORY,
-			STATISTICS,
+		ANIME_LIST,
+		HISTORY,
+		STATISTICS,
 
-			SEARCH,
-			SEASONS,
-			TORRENTS
-		};
+		SEARCH,
+		SEASONS,
+		TORRENTS
+	};
 
-		MainWindow(QWidget* parent = nullptr);
-		void SetActivePage(QWidget* page);
-		void CreateBars();
-		void AddMainWidgets();
-		void RetranslateUI();
-		void UpdateFolderMenu();
-		void AsyncSynchronize(QAction* action, QStackedWidget* stack);
-		void changeEvent(QEvent* event) override;
-		void showEvent(QShowEvent* event) override;
-		void closeEvent(QCloseEvent* event) override;
+	MainWindow(QWidget* parent = nullptr);
+	void SetActivePage(QWidget* page);
+	void CreateBars();
+	void AddMainWidgets();
+	void RetranslateUI();
+	void UpdateFolderMenu();
+	void AsyncSynchronize(QAction* action, QStackedWidget* stack);
+	void changeEvent(QEvent* event) override;
+	void showEvent(QShowEvent* event) override;
+	void closeEvent(QCloseEvent* event) override;
 
-	private:
-		std::unique_ptr<QWidget> main_widget = nullptr;
-		std::unique_ptr<QStackedWidget> stack = nullptr;
-		std::unique_ptr<SideBar> sidebar = nullptr;
+private:
+	std::unique_ptr<QWidget> main_widget = nullptr;
+	std::unique_ptr<QStackedWidget> stack = nullptr;
+	std::unique_ptr<SideBar> sidebar = nullptr;
 
-		std::unique_ptr<PlayingThread> thread = nullptr;
+	std::unique_ptr<PlayingThread> thread = nullptr;
 
-		QMenu* folder_menu = nullptr;
+	QMenu* folder_menu = nullptr;
 };
 
 #endif // __window_h