diff src/core/anime.cc @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents 7cf53145de11
children 9a04802848c0
line wrap: on
line diff
--- a/src/core/anime.cc	Sun Feb 18 16:02:14 2024 -0500
+++ b/src/core/anime.cc	Mon Apr 01 02:43:44 2024 -0400
@@ -52,8 +52,7 @@
 	switch (session.config.anime_list.score_format) {
 		case ScoreFormat::POINT_10_DECIMAL:
 			return Strings::ToUtf8String(score / 10) + "." + Strings::ToUtf8String(score % 10);
-		case ScoreFormat::POINT_10:
-			return Strings::ToUtf8String(score / 10);
+		case ScoreFormat::POINT_10: return Strings::ToUtf8String(score / 10);
 		case ScoreFormat::POINT_5: {
 			std::string stars = "";
 
@@ -73,8 +72,7 @@
 				return "";
 		}
 		default:
-		case ScoreFormat::POINT_100:
-			return Strings::ToUtf8String(score);
+		case ScoreFormat::POINT_100: return Strings::ToUtf8String(score);
 	}
 }