diff src/gui/dialog/settings/recognition.cc @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents ff0061e75f0f
children 99cbc51433e4
line wrap: on
line diff
--- a/src/gui/dialog/settings/recognition.cc	Sun Feb 18 16:02:14 2024 -0500
+++ b/src/gui/dialog/settings/recognition.cc	Mon Apr 01 02:43:44 2024 -0400
@@ -2,11 +2,11 @@
 #include "core/strings.h"
 #include "gui/dialog/settings.h"
 
+#include <QCheckBox>
+#include <QGroupBox>
+#include <QLabel>
 #include <QListWidget>
 #include <QListWidgetItem>
-#include <QGroupBox>
-#include <QCheckBox>
-#include <QLabel>
 #include <QSizePolicy>
 #include <QVBoxLayout>
 
@@ -37,14 +37,14 @@
 			QListWidget* listwidget = new QListWidget(widget);
 			for (size_t i = 0; i < players.size(); i++) {
 				const auto& [enabled, player] = players[i];
-				if (player.type == animia::PlayerType::Default) {
+				if (player.type == animone::PlayerType::Default) {
 					QListWidgetItem* item = new QListWidgetItem(listwidget);
 					item->setCheckState(enabled ? Qt::Checked : Qt::Unchecked);
 					item->setText(Strings::ToQString(player.name));
 					item->setData(Qt::UserRole, QVariant::fromValue(i));
 				}
 			}
-			connect(listwidget, &QListWidget::itemChanged, this, [this](QListWidgetItem* item){
+			connect(listwidget, &QListWidget::itemChanged, this, [this](QListWidgetItem* item) {
 				if (!item)
 					return;
 				size_t i = item->data(Qt::UserRole).toUInt();
@@ -74,8 +74,7 @@
 }
 
 SettingsPageRecognition::SettingsPageRecognition(QWidget* parent)
-	: SettingsPage(parent, tr("Recognition")),
-	  players(session.config.recognition.players) {
+    : SettingsPage(parent, tr("Recognition")), players(session.config.recognition.players) {
 	detect_media_players = session.config.recognition.detect_media_players;
 	AddTab(CreatePlayersWidget(), tr("Media players"));
 }