view include/gui/translate/anime.h @ 382:0265e125f680

filesystem: implement filesystem watcher I also ported the library code to use it as well. Once we implement proper directory watching on Windows (and maybe others) this will be fairly useful :)
author Paper <paper@tflc.us>
date Thu, 06 Nov 2025 03:16:55 -0500
parents b5d6c27c308f
children
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#ifndef MINORI_GUI_TRANSLATE_ANIME_H_
#define MINORI_GUI_TRANSLATE_ANIME_H_

#include "core/anime.h"

namespace Translate {

std::string ToString(const Anime::ListStatus status);
std::string ToString(const Anime::SeriesFormat format);
std::string ToString(const Anime::Season::Name season);
std::string ToString(const Anime::SeriesStatus status);
std::string ToString(const Anime::Service service);
std::string ToString(const Anime::TitleLanguage language);
std::string ToString(const Anime::ScoreFormat format);

std::string ToLocalString(const Anime::ListStatus status);
std::string ToLocalString(const Anime::SeriesFormat format);
std::string ToLocalString(const Anime::Season& season);
std::string ToLocalString(const Anime::SeriesStatus status);
std::string ToLocalString(const Anime::Service service);
std::string ToLocalString(const Anime::TitleLanguage language);
std::string ToLocalString(const Anime::ScoreFormat language);

Anime::ListStatus ToListStatus(const std::string& str);
Anime::SeriesFormat ToSeriesFormat(const std::string& str);
Anime::Season::Name ToSeriesSeason(const std::string& str);
Anime::SeriesStatus ToSeriesStatus(const std::string& str);
Anime::Service ToService(const std::string& str);
Anime::TitleLanguage ToLanguage(const std::string& str);
Anime::ScoreFormat ToScoreFormat(const std::string& str);

} // namespace Translate

#endif // MINORI_GUI_TRANSLATE_ANIME_H_