Mercurial > minori
view src/ui_utils.cpp @ 1:1ae666fdf9e2
*: initial commit
author | Paper <mrpapersonic@gmail.com> |
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date | Tue, 08 Aug 2023 19:49:15 -0400 |
parents | |
children | 23d0d9319a00 |
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#include "window.h" #include "ui_utils.h" void UiUtils::CreateTextHeader(wxWindow* parent, const wchar_t* title, int width, int x, int y) { wxStaticText* static_text_title = new wxStaticText(parent, wxID_ANY, title, wxPoint(x, y), wxSize(width, 15), wxALIGN_LEFT); wxFont font = static_text_title->GetFont(); font.SetWeight(wxFONTWEIGHT_BOLD); static_text_title->SetFont(font); //wxStaticLine* line = new wxStaticLine(parent, wxID_ANY, wxPoint(x,y+15), wxSize(width, 2), wxLI_HORIZONTAL); wxClientDC dc(parent); dc.DrawRectangle(x, y+15, width, 2); } wxStaticText* UiUtils::CreateTextParagraph(wxWindow* parent, const wchar_t* title, const wchar_t* data, int width, int height, int x, int y) { CreateTextHeader(parent, title, width, x, y); return new wxStaticText(parent, wxID_ANY, data, wxPoint(x+23, y+30), wxSize(width-23, height), wxALIGN_LEFT); } wxStaticText* UiUtils::CreateTextParagraphWithLabels(wxWindow* parent, const wchar_t* title, const wchar_t* label, const wchar_t* data, int width, int height, int x, int y) { CreateTextHeader(parent, title, width, x, y); new wxStaticText(parent, wxID_ANY, label, wxPoint(x+23, y+30), wxSize(width-23, height), wxALIGN_LEFT); return new wxStaticText(parent, wxID_ANY, data, wxPoint(x+157, y+30), wxSize(width-157, height), wxALIGN_LEFT); } /* As far as I can tell, this is identical to the way Taiga implements it. Kind of cool, I didn't even look into the source code for it :p */ wxTextCtrl* UiUtils::CreateSelectableTextParagraph(wxWindow* parent, const wchar_t* title, const wchar_t* data, int width, int height, int x, int y) { CreateTextHeader(parent, title, width, x, y); wxTextCtrl* textctrl = new wxTextCtrl(parent, wxID_ANY, "", wxPoint(x+23, y+30), wxSize(width-23, height), wxTE_LEFT | wxBORDER_NONE | wxTE_BESTWRAP | wxTE_READONLY | wxTE_MULTILINE | wxTE_NO_VSCROLL); (*textctrl) << data; return textctrl; }