Mercurial > minori
view dep/animia/include/animia.h @ 138:28842a8d0c6b
dep/animia: huge refactor (again...)
but this time, it actually compiles! and it WORKS! (on win32... not sure about
other platforms...)
configuring players is still not supported: at some point I'll prune something
up...
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Sun, 12 Nov 2023 04:53:19 -0500 |
parents | 69db40272acd |
children | 478f3b366199 |
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#ifndef __animia__animia_h #define __animia__animia_h #include "animia/media.h" #include "animia/player.h" #include "animia/util.h" namespace animia { /* pid_t should be DWORD on windows, and defined by the system anywhere else */ struct Process { pid_t pid = 0; std::string name; }; struct Window { unsigned int id = 0; std::string class_name; std::string text; // title bar text }; struct Result { Player player; Process process; //Window window; std::vector<Media> media; }; bool GetResults(const std::vector<Player>& players, std::vector<Result>& results); } // namespace Animia #endif // __animia__animia_h