Mercurial > minori
view dep/animia/src/fd/win32.cc @ 138:28842a8d0c6b
dep/animia: huge refactor (again...)
but this time, it actually compiles! and it WORKS! (on win32... not sure about
other platforms...)
configuring players is still not supported: at some point I'll prune something
up...
author | Paper <mrpapersonic@gmail.com> |
---|---|
date | Sun, 12 Nov 2023 04:53:19 -0500 |
parents | |
children | 478f3b366199 |
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/** * win32.cpp * - provides support for Windows clients * **/ #include "animia/fd/win32.h" #include <fileapi.h> #include <handleapi.h> #include <iostream> #include <libloaderapi.h> #include <ntdef.h> #include <psapi.h> #include <shlobj.h> #include <stdexcept> #include <string> #include <stringapiset.h> #include <tlhelp32.h> #include <unordered_map> #include <vector> #include <windows.h> #include <winternl.h> /* This file is noticably more complex than Unix and Linux, and that's because there is no "simple" way to get the paths of a file. In fact, this thing requires you to use *internal functions* that can't even be linked to, hence why we have to use GetProcAddress and such. What a mess. */ #define SystemExtendedHandleInformation ((SYSTEM_INFORMATION_CLASS)0x40) constexpr NTSTATUS STATUS_INFO_LENGTH_MISMATCH = 0xC0000004UL; constexpr NTSTATUS STATUS_SUCCESS = 0x00000000UL; static unsigned short file_type_index = 0; struct SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX { PVOID Object; ULONG_PTR UniqueProcessId; HANDLE HandleValue; ACCESS_MASK GrantedAccess; USHORT CreatorBackTraceIndex; USHORT ObjectTypeIndex; ULONG HandleAttributes; ULONG Reserved; }; struct SYSTEM_HANDLE_INFORMATION_EX { ULONG_PTR NumberOfHandles; ULONG_PTR Reserved; SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX Handles[1]; }; namespace animia::internal::win32 { static HANDLE DuplicateHandle(HANDLE process_handle, HANDLE handle) { HANDLE dup_handle = nullptr; const bool result = ::DuplicateHandle(process_handle, handle, ::GetCurrentProcess(), &dup_handle, 0, false, DUPLICATE_SAME_ACCESS); return result ? dup_handle : nullptr; } static PVOID GetNTDLLAddress(LPCSTR proc_name) { return reinterpret_cast<PVOID>(::GetProcAddress(::GetModuleHandleA("ntdll.dll"), proc_name)); } static NTSTATUS QuerySystemInformation(SYSTEM_INFORMATION_CLASS cls, PVOID sysinfo, ULONG len, PULONG retlen) { static const auto func = reinterpret_cast<decltype(::NtQuerySystemInformation)*>(GetNTDLLAddress("NtQuerySystemInformation")); return func(cls, sysinfo, len, retlen); } static NTSTATUS QueryObject(HANDLE handle, OBJECT_INFORMATION_CLASS cls, PVOID objinf, ULONG objinflen, PULONG retlen) { static const auto func = reinterpret_cast<decltype(::NtQueryObject)*>(GetNTDLLAddress("NtQueryObject")); return func(handle, cls, objinf, objinflen, retlen); } static std::vector<SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX> GetSystemHandleInformation() { std::vector<SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX> res; /* we should really put a cap on this */ ULONG cb = 1 << 19; NTSTATUS status = STATUS_SUCCESS; SYSTEM_HANDLE_INFORMATION_EX* info; do { status = STATUS_NO_MEMORY; if (!(info = (SYSTEM_HANDLE_INFORMATION_EX*)malloc(cb *= 2))) continue; res.reserve(cb); if (0 <= (status = QuerySystemInformation(SystemExtendedHandleInformation, info, cb, &cb))) { if (ULONG_PTR handles = info->NumberOfHandles) { SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX* entry = info->Handles; do { if (entry) res.push_back(*entry); } while (entry++, --handles); } } free(info); } while (status == STATUS_INFO_LENGTH_MISMATCH); return res; } static OBJECT_TYPE_INFORMATION QueryObjectTypeInfo(HANDLE handle) { OBJECT_TYPE_INFORMATION info; QueryObject(handle, ObjectTypeInformation, &info, sizeof(info), NULL); return info; } /* we're using UTF-8. originally, I had used just the ANSI versions of functions, but that sucks massive dick. this way we get unicode in the way every single other OS does it */ static std::string UnicodeStringToUtf8(std::wstring string) { unsigned long size = ::WideCharToMultiByte(CP_UTF8, 0, string.c_str(), string.length(), NULL, 0, NULL, NULL); std::string ret = std::string(size, '\0'); ::WideCharToMultiByte(CP_UTF8, 0, string.c_str(), string.length(), &ret.front(), ret.length(), NULL, NULL); return ret; } static std::string UnicodeStringToUtf8(UNICODE_STRING string) { unsigned long size = ::WideCharToMultiByte(CP_UTF8, 0, string.Buffer, string.Length, NULL, 0, NULL, NULL); std::string ret = std::string(size, '\0'); ::WideCharToMultiByte(CP_UTF8, 0, string.Buffer, string.Length, &ret.front(), ret.length(), NULL, NULL); return ret; } static std::wstring Utf8StringToUnicode(std::string string) { unsigned long size = ::MultiByteToWideChar(CP_UTF8, 0, string.c_str(), string.length(), NULL, 0); std::wstring ret = std::wstring(size, L'\0'); ::MultiByteToWideChar(CP_UTF8, 0, string.c_str(), string.length(), &ret.front(), ret.length()); return ret; } static std::string GetHandleType(HANDLE handle) { OBJECT_TYPE_INFORMATION info = QueryObjectTypeInfo(handle); return UnicodeStringToUtf8(info.TypeName); } static std::string GetFinalPathNameByHandle(HANDLE handle) { std::wstring buffer; int result = ::GetFinalPathNameByHandleW(handle, NULL, 0, FILE_NAME_NORMALIZED | VOLUME_NAME_DOS); buffer.resize(result); ::GetFinalPathNameByHandleW(handle, &buffer.front(), buffer.size(), FILE_NAME_NORMALIZED | VOLUME_NAME_DOS); buffer.resize(buffer.find('\0')); return UnicodeStringToUtf8(buffer); } static bool IsFileHandle(HANDLE handle, unsigned short object_type_index) { if (file_type_index) return object_type_index == file_type_index; else if (!handle) return true; else if (GetHandleType(handle) == "File") { file_type_index = object_type_index; return true; } return false; } static bool IsFileMaskOk(ACCESS_MASK access_mask) { if (!(access_mask & FILE_READ_DATA)) return false; if ((access_mask & FILE_APPEND_DATA) || (access_mask & FILE_WRITE_EA) || (access_mask & FILE_WRITE_ATTRIBUTES)) return false; return true; } static std::string GetSystemDirectory() { PWSTR path_wch; SHGetKnownFolderPath(FOLDERID_Windows, 0, NULL, &path_wch); std::wstring path_wstr(path_wch); CoTaskMemFree(path_wch); return UnicodeStringToUtf8(path_wstr); } static bool IsSystemFile(const std::string& path) { std::wstring path_w = Utf8StringToUnicode(path); CharUpperBuffW(&path_w.front(), path_w.length()); std::wstring windir_w = Utf8StringToUnicode(GetSystemDirectory()); CharUpperBuffW(&windir_w.front(), windir_w.length()); return path_w.find(windir_w) == 4; } static bool IsFilePathOk(const std::string& path) { if (path.empty()) return false; if (IsSystemFile(path)) return false; const auto file_attributes = GetFileAttributesA(path.c_str()); if ((file_attributes == INVALID_FILE_ATTRIBUTES) || (file_attributes & FILE_ATTRIBUTE_DIRECTORY)) return false; return true; } bool GetAllPids(std::set<pid_t>& pids) { HANDLE hProcessSnap = ::CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); if (hProcessSnap == INVALID_HANDLE_VALUE) return false; PROCESSENTRY32 pe32; pe32.dwSize = sizeof(PROCESSENTRY32); if (!::Process32First(hProcessSnap, &pe32)) return false; pids.insert(pe32.th32ProcessID); while (::Process32Next(hProcessSnap, &pe32)) pids.insert(pe32.th32ProcessID); ::CloseHandle(hProcessSnap); return true; } bool GetProcessName(pid_t pid, std::string& result) { unsigned long ret_size = 0; // size given by GetModuleBaseNameW Handle handle(::OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid)); if (!handle.get()) return false; /* agh... */ std::wstring ret(256, L'\0'); for (; ret.length() < 32768; ret.resize(ret.length() * 2)) { if (!(ret_size = ::GetModuleBaseNameW(handle.get(), 0, &ret.front(), ret.length()))) { return false; } else if (ret.length() > ret_size) { ret.resize(ret.find(L'\0')); result = UnicodeStringToUtf8(ret); break; } } return true; } /* this could be changed to being a callback, but... I'm too lazy right now :) */ bool EnumerateOpenFiles(const std::set<pid_t>& pids, std::vector<std::tuple<pid_t, std::string>>& files) { std::unordered_map<pid_t, Handle> proc_handles; for (const pid_t& pid : pids) { const HANDLE handle = ::OpenProcess(PROCESS_DUP_HANDLE, false, pid); if (handle) proc_handles[pid] = Handle(handle); } if (proc_handles.empty()) return false; std::vector<SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX> info = GetSystemHandleInformation(); for (const auto& h : info) { const pid_t pid = h.UniqueProcessId; if (!pids.count(pid)) continue; if (!IsFileHandle(nullptr, h.ObjectTypeIndex)) continue; if (!IsFileMaskOk(h.GrantedAccess)) continue; Handle handle(DuplicateHandle(proc_handles[pid].get(), h.HandleValue)); if (!handle.get()) continue; if (GetFileType(handle.get()) != FILE_TYPE_DISK) continue; const std::string path = GetFinalPathNameByHandle(handle.get()); if (!IsFilePathOk(path)) continue; /* create an empty vector if it doesn't exist, probably unnecessary */ files.push_back({pid, path}); } return true; } } // namespace animia::internal::win32