view include/track/media.h @ 138:28842a8d0c6b

dep/animia: huge refactor (again...) but this time, it actually compiles! and it WORKS! (on win32... not sure about other platforms...) configuring players is still not supported: at some point I'll prune something up...
author Paper <mrpapersonic@gmail.com>
date Sun, 12 Nov 2023 04:53:19 -0500
parents 0a458cb26ff4
children d43d68408d3c
line wrap: on
line source

#ifndef __track__media_h
#define __track__media_h
#include "core/filesystem.h"
#include <unordered_map>
#include <string>
#include <vector>

namespace Track {
namespace Media {

bool GetCurrentlyPlaying(std::vector<std::string>& vec);
std::unordered_map<std::string, std::string> GetFileElements(const std::string& basename);
//std::unordered_map<std::string, std::string> GetFileElements(const std::filesystem::path& path);

} // namespace Media
} // namespace Track

#endif // __track__media_h