view dep/pugixml/scripts/pugixml_codelite.project @ 118:39521c47c7a3

*: another huge megacommit, SORRY The torrents page works a lot better now Added the edit option to the anime list right click menu Vectorized currently playing files Available player and extensions are now loaded at runtime from files in (dotpath)/players.json and (dotpath)/extensions.json These paths are not permanent and will likely be moved to (dotpath)/recognition ... ... ...
author Paper <mrpapersonic@gmail.com>
date Tue, 07 Nov 2023 23:40:54 -0500
parents d10b6c6b432e
children
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<?xml version="1.0" encoding="utf-8"?>
<CodeLite_Project Name="pugixml">
  <VirtualDirectory Name="src">
    <File Name="../src/pugixml.hpp"/>
    <File Name="../src/pugiconfig.hpp"/>
    <File Name="../src/pugixml.cpp"/>
  </VirtualDirectory>
  <Settings Type="Static Library">
    <Configuration Name="Debug" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Static Library">
      <General OutputFile="codelite/libpugixmld.a" IntermediateDirectory="codelite/Debug" Command="./libpugixmld.a" CommandArguments="" WorkingDirectory="codelite" PauseExecWhenProcTerminates="yes"/>
      <Compiler Required="yes" Options="-g">
        <Preprocessor Value="_DEBUG"/>
      </Compiler>
      <Linker Required="yes" Options="">
      </Linker>
      <ResourceCompiler Required="no" Options=""/>
      <CustomBuild Enabled="no">
        <CleanCommand></CleanCommand>
        <BuildCommand></BuildCommand>
        <SingleFileCommand></SingleFileCommand>
        <MakefileGenerationCommand></MakefileGenerationCommand>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory></WorkingDirectory>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild></CustomPostBuild>
        <CustomPreBuild></CustomPreBuild>
      </AdditionalRules>
    </Configuration>
    <Configuration Name="Release" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Static Library">
      <General OutputFile="codelite/libpugixml.a" IntermediateDirectory="codelite/Release" Command="./libpugixml.a" CommandArguments="" WorkingDirectory="codelite" PauseExecWhenProcTerminates="yes"/>
      <Compiler Required="yes" Options="-g;-O2">
        <Preprocessor Value="NDEBUG"/>
      </Compiler>
      <Linker Required="yes" Options="">
      </Linker>
      <ResourceCompiler Required="no" Options=""/>
      <CustomBuild Enabled="no">
        <CleanCommand></CleanCommand>
        <BuildCommand></BuildCommand>
        <SingleFileCommand></SingleFileCommand>
        <MakefileGenerationCommand></MakefileGenerationCommand>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory></WorkingDirectory>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild></CustomPostBuild>
        <CustomPreBuild></CustomPreBuild>
      </AdditionalRules>
    </Configuration>
  </Settings>
  <Dependencies name="Debug">
  </Dependencies>
  <Dependencies name="Release">
  </Dependencies>
</CodeLite_Project>