Mercurial > minori
view include/core/filesystem.h @ 118:39521c47c7a3
*: another huge megacommit, SORRY
The torrents page works a lot better now
Added the edit option to the anime list right click menu
Vectorized currently playing files
Available player and extensions are now loaded at runtime
from files in (dotpath)/players.json and (dotpath)/extensions.json
These paths are not permanent and will likely be moved to
(dotpath)/recognition
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author | Paper <mrpapersonic@gmail.com> |
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date | Tue, 07 Nov 2023 23:40:54 -0500 |
parents | 3d2decf093bb |
children | 0a458cb26ff4 |
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#ifndef __core__filesystem_h #define __core__filesystem_h #include <string> namespace Filesystem { class Path { public: Path(); Path(const std::string& path); Path(const Path& path); bool CreateDirectories() const; bool Exists() const; std::string Basename() const; std::string Stem() const; std::string Extension() const; Path GetParent() const; void SetPath(const std::string& path); std::string GetPath() const; private: std::string _path; }; Path GetDotPath(); // %APPDATA%/minori, ~/Library/Application Support/minori, ~/.config/minori... Path GetConfigPath(); // (dotpath)/config.json Path GetAnimeDBPath(); // (dotpath)/anime/db.json Path GetPlayersPath(); // (dotpath)/player.json Path GetExtensionsPath(); // (dotpath)/extensions.json } // namespace Filesystem #endif // __core__filesystem_h