view include/gui/window.h @ 118:39521c47c7a3

*: another huge megacommit, SORRY The torrents page works a lot better now Added the edit option to the anime list right click menu Vectorized currently playing files Available player and extensions are now loaded at runtime from files in (dotpath)/players.json and (dotpath)/extensions.json These paths are not permanent and will likely be moved to (dotpath)/recognition ... ... ...
author Paper <mrpapersonic@gmail.com>
date Tue, 07 Nov 2023 23:40:54 -0500
parents ab191e28e69d
children c8375765f0fc
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#ifndef __window_h
#define __window_h
#include "core/config.h"
#include <QMainWindow>
#include <memory>

/* *could* be forward-declared, but this causes
   any file that #includes this to have to #include
   these as well due to unique_ptr */
#include <QWidget>
#include <QStackedWidget>
#include <QCloseEvent>
#include "gui/widgets/sidebar.h"

class MainWindow final : public QMainWindow {
		Q_OBJECT

	public:
		MainWindow(QWidget* parent = nullptr);
		void SetActivePage(QWidget* page);
		void CreateBars();
		void AddMainWidgets();
		void RetranslateUI();
		void AsyncSynchronize(QStackedWidget* stack);
		void changeEvent(QEvent* event) override;
		void showEvent(QShowEvent* event) override;
		void closeEvent(QCloseEvent* event) override;

	private:
		std::unique_ptr<QWidget> main_widget = nullptr;
		std::unique_ptr<QStackedWidget> stack = nullptr;
		std::unique_ptr<SideBar> sidebar = nullptr;
};

#endif // __window_h