view dep/pugixml/scripts/pugixml_codeblocks.cbp @ 166:54c5d80a737e

dep/animia: add libutil method I changed the "linux" method to be "proc", because it isn't exactly Linux specific this commit also has some changes to the x11 stuff: instead of enumerating over only top-level windows, we iterate over ALL of them this is because many X11 apps actually use multiple windows for some reason, I still can't get it to work with VLC, but it picks up Firefox...
author paper@DavesDouble.local
date Sun, 19 Nov 2023 04:21:56 -0500
parents d10b6c6b432e
children
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="pugixml" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug">
				<Option output="codeblocks/libpugixmld.a" prefix_auto="0" extension_auto="0" />
				<Option object_output="codeblocks/Debug" />
				<Option type="2" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-g" />
					<Add option="-D_DEBUG" />
				</Compiler>
				<Linker>
				</Linker>
			</Target>
			<Target title="Release">
				<Option output="codeblocks/libpugixml.a" prefix_auto="0" extension_auto="0" />
				<Option object_output="codeblocks/Release" />
				<Option type="2" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-g" />
					<Add option="-O2" />
					<Add option="-DNDEBUG" />
				</Compiler>
				<Linker>
				</Linker>
			</Target>
		</Build>
		<Unit filename="../src/pugixml.hpp">
		</Unit>
		<Unit filename="../src/pugiconfig.hpp">
		</Unit>
		<Unit filename="../src/pugixml.cpp">
		</Unit>
		<Extensions />
	</Project>
</CodeBlocks_project_file>