view include/gui/locale.h @ 166:54c5d80a737e

dep/animia: add libutil method I changed the "linux" method to be "proc", because it isn't exactly Linux specific this commit also has some changes to the x11 stuff: instead of enumerating over only top-level windows, we iterate over ALL of them this is because many X11 apps actually use multiple windows for some reason, I still can't get it to work with VLC, but it picks up Firefox...
author paper@DavesDouble.local
date Sun, 19 Nov 2023 04:21:56 -0500
parents 39521c47c7a3
children 862d0d8619f6
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#ifndef __gui__locale_h
#define __gui__locale_h

#include <QLocale>
#include <QTranslator>
#include <vector>
#include <string>
#include <memory>

namespace Locale {

std::string GetLocaleFullName(const QLocale& locale);

class Locale {
public:
	Locale();
	Locale(const std::string& name);
	QLocale GetLocale() const;
	std::vector<QLocale> GetAvailableLocales() const;
	void RefreshAvailableLocales(); // why would this ever be called?
	bool IsLocaleAvailable(const QLocale& locale) const;
	bool SetActiveLocale(const QLocale& locale);

private:
	bool SwitchTranslator(QTranslator& translator, const QString& name);

	QTranslator _translator;
	QTranslator _translator_qt;
	QLocale _locale;
	std::vector<QLocale> _available_translations = {};
};

}

#endif // __gui__locale_h