view include/gui/locale.h @ 137:69db40272acd

dep/animia: [WIP] huge refactor this WILL NOT compile, because lots of code has been changed and every API in the original codebase has been removed. note that this api setup is not exactly permanent...
author Paper <mrpapersonic@gmail.com>
date Fri, 10 Nov 2023 13:52:47 -0500
parents 39521c47c7a3
children 862d0d8619f6
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#ifndef __gui__locale_h
#define __gui__locale_h

#include <QLocale>
#include <QTranslator>
#include <vector>
#include <string>
#include <memory>

namespace Locale {

std::string GetLocaleFullName(const QLocale& locale);

class Locale {
public:
	Locale();
	Locale(const std::string& name);
	QLocale GetLocale() const;
	std::vector<QLocale> GetAvailableLocales() const;
	void RefreshAvailableLocales(); // why would this ever be called?
	bool IsLocaleAvailable(const QLocale& locale) const;
	bool SetActiveLocale(const QLocale& locale);

private:
	bool SwitchTranslator(QTranslator& translator, const QString& name);

	QTranslator _translator;
	QTranslator _translator_qt;
	QLocale _locale;
	std::vector<QLocale> _available_translations = {};
};

}

#endif // __gui__locale_h