Mercurial > minori
view src/gui/pages/now_playing.cc @ 137:69db40272acd
dep/animia: [WIP] huge refactor
this WILL NOT compile, because lots of code has been changed
and every API in the original codebase has been removed.
note that this api setup is not exactly permanent...
author | Paper <mrpapersonic@gmail.com> |
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date | Fri, 10 Nov 2023 13:52:47 -0500 |
parents | 6d8da6e64d61 |
children | d43d68408d3c |
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#include "gui/pages/now_playing.h" #include "core/anime_db.h" #include "core/strings.h" #include "gui/widgets/anime_info.h" #include "gui/widgets/text.h" #include "gui/widgets/poster.h" #include <QLabel> #include <QStackedWidget> #include <QHBoxLayout> #include <QVBoxLayout> #include <QWidget> /* WARNING: HACKY STUFF HERE The Now Playing page is designed to "switch" between these two sub-pages, using a QStackedWidget. This *could* be the best way to do this, but this feels very very stupid and I really don't like it */ namespace NowPlayingPages { class Default : public QWidget { Q_OBJECT public: Default(QWidget* parent = nullptr); }; class Playing : public QWidget { Q_OBJECT public: Playing(QWidget* parent = nullptr); void SetPlayingAnime(const Anime::Anime& anime, const std::unordered_map<std::string, std::string>& info); int GetPlayingAnime(); private: int _id = 0; int _episode = 0; std::unique_ptr<QWidget> _main = nullptr; std::unique_ptr<TextWidgets::Title> _title = nullptr; std::unique_ptr<AnimeInfoWidget> _info = nullptr; std::unique_ptr<QWidget> _sidebar = nullptr; std::unique_ptr<Poster> _poster = nullptr; }; Default::Default(QWidget* parent) : QWidget(parent) { QVBoxLayout* layout = new QVBoxLayout(this); layout->setContentsMargins(0, 0, 0, 0); TextWidgets::Title* title = new TextWidgets::Title(tr("Now Playing"), this); layout->addWidget(title); layout->addStretch(); } Playing::Playing(QWidget* parent) : QWidget(parent) { QHBoxLayout* layout = new QHBoxLayout(this); _main.reset(new QWidget(this)); _main->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding); QVBoxLayout* main_layout = new QVBoxLayout(_main.get()); main_layout->setContentsMargins(0, 0, 0, 0); _title.reset(new TextWidgets::Title("", _main.get())); main_layout->addWidget(_title.get()); _info.reset(new AnimeInfoWidget(_main.get())); _info->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding); _info->layout()->setContentsMargins(0, 0, 0, 0); main_layout->addWidget(_info.get()); /* "sidebar", includes... just the anime image :) */ _sidebar.reset(new QWidget(this)); QVBoxLayout* sidebar_layout = new QVBoxLayout(_sidebar.get()); sidebar_layout->setContentsMargins(0, 0, 0, 0); _poster.reset(new Poster(_sidebar.get())); sidebar_layout->addWidget(_poster.get()); sidebar_layout->addStretch(); layout->addWidget(_sidebar.get()); layout->addWidget(_main.get()); layout->setSpacing(10); layout->setContentsMargins(0, 0, 0, 0); } int Playing::GetPlayingAnime() { return _id; } void Playing::SetPlayingAnime(const Anime::Anime& anime, const std::unordered_map<std::string, std::string>& info) { if (_id == anime.GetId() && std::to_string(_episode) == info.at("episode")) return; _id = anime.GetId(); _episode = Strings::ToInt(info.at("episode")); _title->SetText(Strings::ToQString(anime.GetUserPreferredTitle())); _info->SetAnime(anime); _poster->SetAnime(anime); updateGeometry(); } } // namespace NowPlayingPages NowPlayingPage::NowPlayingPage(QWidget* parent) : QFrame(parent) { QVBoxLayout* layout = new QVBoxLayout(this); setFrameShape(QFrame::Box); setFrameShadow(QFrame::Sunken); setAutoFillBackground(true); stack = new QStackedWidget(this); stack->addWidget(new NowPlayingPages::Default(stack)); stack->addWidget(new NowPlayingPages::Playing(stack)); layout->addWidget(stack); SetDefault(); } void NowPlayingPage::SetDefault() { stack->setCurrentIndex(0); } int NowPlayingPage::GetPlayingId() { return reinterpret_cast<NowPlayingPages::Playing*>(stack->widget(1))->GetPlayingAnime(); } void NowPlayingPage::SetPlaying(const Anime::Anime& anime, const std::unordered_map<std::string, std::string>& info) { reinterpret_cast<NowPlayingPages::Playing*>(stack->widget(1))->SetPlayingAnime(anime, info); stack->setCurrentIndex(1); updateGeometry(); } #include "gui/pages/moc_now_playing.cpp" #include "now_playing.moc"