Mercurial > minori
view INSTALL @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | 06d6c351925c |
children | 703fb7d7c917 |
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This is just like any typical autotools-based project. To install, it's as simple as: 0). autoreconf -i This step is only necessary if you're cloning from the repository. Tarballs will have this step done already. 1). ./configure Configures the build, finds Qt and the necessary runtime libraries. NOTE: If you don't have Qt binaries on your PATH (e.g. MacPorts), you can temporarily add it by prepending `PATH=qt_path:$PATH" before configuring. 2). make Builds the package. 3). make install Installs the package. Use a suitable permission escalator like sudo or doas. In some cases, the configure script will fail to find Qt. To solve this, put the path containing qmake into your PATH or configure pkg-config with the correct paths for Qt[5/6]Widgets. On OS X/macOS, you'll probably want an app bundle. To create this, simply call `scripts/osx/deploy_build.sh` from the build directory. NOTE: This script relies on `macdeployqt` being in your PATH for it to work properly.