Mercurial > minori
view dep/animone/Makefile.am @ 258:862d0d8619f6
*: HUUUGE changes
animia has been renamed to animone, so instead of thinking of a
health condition, you think of a beautiful flower :)
I've also edited some of the code for animone, but I have no idea
if it even works or not because I don't have a mac or windows
machine lying around. whoops!
... anyway, all of the changes divergent from Anisthesia are now
licensed under BSD. it's possible that I could even rewrite most
of the code to where I don't even have to keep the MIT license,
but that's thinking too far into the future
I've been slacking off on implementing the anime seasons page,
mostly out of laziness. I think I'd have to create another db file
specifically for the seasons
anyway, this code is being pushed *primarily* because the hard drive
it's on is failing! yay :)
author | Paper <paper@paper.us.eu.org> |
---|---|
date | Mon, 01 Apr 2024 02:43:44 -0400 |
parents | |
children | 1a6a5d3a94cd |
line wrap: on
line source
lib_LTLIBRARIES = libanimone.la include_HEADERS = \ include/animone.h animiadir = $(includedir)/animone nobase_animia_HEADERS = \ include/animone/media.h \ include/animone/player.h \ include/animone/types.h noinst_HEADERS = \ include/animone/fd/kvm.h \ include/animone/fd/proc.h \ include/animone/fd/win32.h \ include/animone/fd/xnu.h \ include/animone/util/osx.h \ include/animone/util/win32.h \ include/animone/win/quartz.h \ include/animone/win/win32.h \ include/animone/win/x11.h \ include/animone/fd.h \ include/animone/strategies.h \ include/animone/util.h \ include/animone/win.h if BUILD_WIN files_win = src/fd/win32.cc src/win/win32.cc src/util/win32.cc libs_win = -lole32 -luuid endif if BUILD_OSX files_osx = src/fd/xnu.cc src/win/quartz.cc src/util/osx.cc libs_osx = -lobjc ldflags_osx = -framework Foundation -framework CoreGraphics -framework ApplicationServices endif if BUILD_LINUX files_linux = src/fd/proc.cc endif # these should be in standard locations anyway if BUILD_LIBUTIL libs_libutil = -lutil endif if BUILD_LIBKVM files_libkvm = src/fd/kvm.cc libs_libkvm = -lkvm endif if BUILD_XCB files_x11 = src/win/x11.cc cflags_x11 = $(XCB_CFLAGS) libs_x11 = $(XCB_LIBS) endif EXTRA_DIST = \ $(top_srcdir)/data/players.anisthesia libanimone_la_SOURCES = \ src/animone.cc \ src/fd.cc \ src/player.cc \ src/strategist.cc \ src/util.cc \ src/win.cc \ $(files_win) \ $(files_osx) \ $(files_linux) \ $(files_libutil) \ $(files_libkvm) \ $(files_x11) \ $(files_wayland) libanimone_la_CPPFLAGS = -I$(top_srcdir)/include $(DEFS) libanimone_la_CXXFLAGS = -std=c++17 $(cflags_osx) $(cflags_x11) $(cflags_wayland) libanimone_la_LDFLAGS = -version-info 0:0:0 $(ldflags_osx) libanimone_la_LIBADD = $(libs_win) $(libs_wayland) $(libs_x11) $(libs_osx) $(libs_libutil) $(libs_libkvm) ACLOCAL_AMFLAGS = -I m4