view dep/pugixml/docs/samples/traverse_walker.cpp @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents d10b6c6b432e
children
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line source

#include "pugixml.hpp"

#include <iostream>

const char* node_types[] =
{
    "null", "document", "element", "pcdata", "cdata", "comment", "pi", "declaration"
};

// tag::impl[]
struct simple_walker: pugi::xml_tree_walker
{
    virtual bool for_each(pugi::xml_node& node)
    {
        for (int i = 0; i < depth(); ++i) std::cout << "  "; // indentation

        std::cout << node_types[node.type()] << ": name='" << node.name() << "', value='" << node.value() << "'\n";

        return true; // continue traversal
    }
};
// end::impl[]

int main()
{
    pugi::xml_document doc;
    if (!doc.load_file("tree.xml")) return -1;

    // tag::traverse[]
    simple_walker walker;
    doc.traverse(walker);
    // end::traverse[]
}

// vim:et