view dep/pugixml/docs/samples/xpath_select.cpp @ 258:862d0d8619f6

*: HUUUGE changes animia has been renamed to animone, so instead of thinking of a health condition, you think of a beautiful flower :) I've also edited some of the code for animone, but I have no idea if it even works or not because I don't have a mac or windows machine lying around. whoops! ... anyway, all of the changes divergent from Anisthesia are now licensed under BSD. it's possible that I could even rewrite most of the code to where I don't even have to keep the MIT license, but that's thinking too far into the future I've been slacking off on implementing the anime seasons page, mostly out of laziness. I think I'd have to create another db file specifically for the seasons anyway, this code is being pushed *primarily* because the hard drive it's on is failing! yay :)
author Paper <paper@paper.us.eu.org>
date Mon, 01 Apr 2024 02:43:44 -0400
parents d10b6c6b432e
children
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#include "pugixml.hpp"

#include <iostream>

int main()
{
    pugi::xml_document doc;
    if (!doc.load_file("xgconsole.xml")) return -1;

// tag::code[]
    pugi::xpath_node_set tools = doc.select_nodes("/Profile/Tools/Tool[@AllowRemote='true' and @DeriveCaptionFrom='lastparam']");

    std::cout << "Tools:\n";

    for (pugi::xpath_node_set::const_iterator it = tools.begin(); it != tools.end(); ++it)
    {
        pugi::xpath_node node = *it;
        std::cout << node.node().attribute("Filename").value() << "\n";
    }

    pugi::xpath_node build_tool = doc.select_node("//Tool[contains(Description, 'build system')]");

    if (build_tool)
        std::cout << "Build tool: " << build_tool.node().attribute("Filename").value() << "\n";
// end::code[]
}

// vim:et